Plane of Water: Difference between revisions
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Created page with "<div>Plane of Water</div> <big>'''Connected Areas'''</big> * Elemental Temple <big>'''Recommended Protections'''</big> * Water Breathing, Poison <big>'''Expected Enemy Pack(s)'''</big> * (1x) ethereal ice lizard - Caster/Melee * (1x) ethereal shadow - Caster/Melee * (1x) ethereal minotaur - Melee * (??) Bloodlands_Cr..." |
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<div>Plane of Water</div> | <div>The eastern hex in the [[Elemental Temple]] will bring you to the Plane of Water. When entering this area you'll be surrounded by a gate - inside of here is safe. The Guardian will kindly remind you that once you embark past the gates... there is no coming back. The difficulty of this plane is similar to that of [[Plane of Sky]], but still much easier then [[Plane of Death]] or [[Plane of Fire]].</div> | ||
Similar in style to [[Plane of Sky]]; this area is cut into sections divided by draw bridges suspended in the sky. The trash in the area is a mixture of normal lair crits with mini bosses also sneaking into the fray constantly. | |||
It appears that there are some mud tiles through out that map that can prevent certain mobs from reaching you. Utilize this to your advantage if the area is proves challenging. | |||
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<big>'''Expected Enemy Pack(s)'''</big> | <big>'''Expected Enemy Pack(s)'''</big> | ||
* ( | * (3x) [[Bloodlands_Creature_Info#GroupLevel17Fish|ethereal fish]] - Melee | ||
* (1x) [[Bloodlands_Creature_Info# | * (1x) [[Bloodlands_Creature_Info#Grouplevel17Griffin_2|griffin]] - Melee | ||
* (1x) [[Bloodlands_Creature_Info# | * (1x) [[Bloodlands_Creature_Info#GroupLevel17Mino_2|ethereal minotaur]] - Melee | ||
* ( | * (3x) [[Bloodlands_Creature_Info#Grouplevel17Wyvern|water wyvern]] - Melee | ||
<big>'''Mini Bosses'''</big> | <big>'''Mini Bosses'''</big> | ||
* (1x) [[Bloodlands_Creature_Info# | * (1x) [[Bloodlands_Creature_Info#BossWaterMinorLevel17GreaterFish|greater fish]] - Melee | ||
* (1x) [[Bloodlands_Creature_Info# | * (1x) [[Bloodlands_Creature_Info#BossSkyMinorLevel17Giant_2|ethereal giant]] - Melee | ||
<big>'''Bosses'''</big> | <big>'''Bosses'''</big> | ||
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<big>'''General Notes'''</big> | <big>'''General Notes'''</big> | ||
* Falling in the air hexes will send you back to the start of the zone (outside the gate | * Falling in the air hexes will send you back to the start of the zone (outside the gate of course). | ||
https://i.ibb.co/bFjhv8m/Bloodlands-Plane-Of-Water-Boss-Locations.png | https://i.ibb.co/bFjhv8m/Bloodlands-Plane-Of-Water-Boss-Locations.png |
Latest revision as of 02:17, 7 January 2025
The eastern hex in the Elemental Temple will bring you to the Plane of Water. When entering this area you'll be surrounded by a gate - inside of here is safe. The Guardian will kindly remind you that once you embark past the gates... there is no coming back. The difficulty of this plane is similar to that of Plane of Sky, but still much easier then Plane of Death or Plane of Fire.
Similar in style to Plane of Sky; this area is cut into sections divided by draw bridges suspended in the sky. The trash in the area is a mixture of normal lair crits with mini bosses also sneaking into the fray constantly.
It appears that there are some mud tiles through out that map that can prevent certain mobs from reaching you. Utilize this to your advantage if the area is proves challenging.
Connected Areas
Recommended Protections
- Water Breathing, Poison
Expected Enemy Pack(s)
- (3x) ethereal fish - Melee
- (1x) griffin - Melee
- (1x) ethereal minotaur - Melee
- (3x) water wyvern - Melee
Mini Bosses
- (1x) greater fish - Melee
- (1x) ethereal giant - Melee
Bosses
General Notes
- Falling in the air hexes will send you back to the start of the zone (outside the gate of course).