Difference between revisions of "Mnarians"
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[[Nationalities|Barbarian]] | [[Lengians|Leng]] | [[Hovathians|Hovath]] | [[Draznians|Draznia]] | [[Illyrians|Illyria]] | [[Lemurians|Lemuria]] | [[Muians|Mu]] | [[Mnarians|Mnar]] | [[Nationalities|Barbarian]] | [[Lengians|Leng]] | [[Hovathians|Hovath]] | [[Draznians|Draznia]] | [[Illyrians|Illyria]] | [[Lemurians|Lemuria]] | [[Muians|Mu]] | [[Mnarians|Mnar]] | ||
Mnar - land of roving herders. No central government. | |||
they are organized into clans, based mostly on bloodlines. | |||
when a matter affecting all clans must be decided, they hold an enclave with the chiefs and shamans of each. | |||
a process that can take days - but to a Mnarian, it is only reasonable that any important decision should be well-thought, and long time in the making. | |||
-an attitude that frustrates other races and would-be traders. | |||
Illyria tried to advise a new govt structure to expidite important trade matters, and were banned. - Mnarians resent outside influence/interlopers. | |||
Tall, blonde, green/grey eyes. think grey eyes confer stronger magic ability. | |||
black eyed people = have the evil eye. (predisposed to not liking Lengians.) | |||
prefer axe & shield - but noted warriors w any weapon. | |||
all classes respresented - thieves gain much honor provided they don't steal from their own clan. | |||
sorcerors -tolerated- | |||
primarily fighting off predators to protect their herds. | |||
placid lifestyle drives them for adventure in kesmai | |||
primary exports: dried meats, fine feathers. | |||
only import grains and wine from Lemuria. | |||
==Starting Skills== | |||
{| class="wikitable" | |||
! | |||
!Fighter | |||
!Martial Artist | |||
!Thaumaturge | |||
!Wizard | |||
!Thief | |||
|- | |||
|Bow | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Dagger | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Flail | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Greatsword (2H) | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Halberd | |||
| | |||
| | |||
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| | |||
|- | |||
|Hand | |||
| | |||
| | |||
| | |||
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|- | |||
|Mace | |||
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|- | |||
|Magic | |||
| | |||
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| | |||
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|- | |||
|Rapier | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Shuriken | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Staff/Spear | |||
| | |||
| | |||
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| | |||
|- | |||
|Sword | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|Thievery | |||
| | |||
| | |||
| | |||
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| | |||
|- | |||
|3-Staff | |||
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|} |
Revision as of 11:56, 19 September 2022
Barbarian | Leng | Hovath | Draznia | Illyria | Lemuria | Mu | Mnar
Mnar - land of roving herders. No central government.
they are organized into clans, based mostly on bloodlines.
when a matter affecting all clans must be decided, they hold an enclave with the chiefs and shamans of each.
a process that can take days - but to a Mnarian, it is only reasonable that any important decision should be well-thought, and long time in the making.
-an attitude that frustrates other races and would-be traders.
Illyria tried to advise a new govt structure to expidite important trade matters, and were banned. - Mnarians resent outside influence/interlopers.
Tall, blonde, green/grey eyes. think grey eyes confer stronger magic ability.
black eyed people = have the evil eye. (predisposed to not liking Lengians.)
prefer axe & shield - but noted warriors w any weapon.
all classes respresented - thieves gain much honor provided they don't steal from their own clan.
sorcerors -tolerated-
primarily fighting off predators to protect their herds.
placid lifestyle drives them for adventure in kesmai
primary exports: dried meats, fine feathers.
only import grains and wine from Lemuria.
Starting Skills
Fighter | Martial Artist | Thaumaturge | Wizard | Thief | |
---|---|---|---|---|---|
Bow | |||||
Dagger | |||||
Flail | |||||
Greatsword (2H) | |||||
Halberd | |||||
Hand | |||||
Mace | |||||
Magic | |||||
Rapier | |||||
Shuriken | |||||
Staff/Spear | |||||
Sword | |||||
Thievery | |||||
3-Staff |