Difference between revisions of "Illyrians"

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[[Nationalities|Barbarian]] | [[Lengians|Leng]] | [[Hovathians|Hovath]] | [[Draznians|Draznia]] | [[Illyrians|Illyria]] | [[Lemurians|Lemuria]] | [[Muians|Mu]] | [[Mnarians|Mnar]]
[[Nationalities|Barbarian]] | [[Lengians|Leng]] | [[Hovathians|Hovath]] | [[Draznians|Draznia]] | [[Illyrians|Illyria]] | [[Lemurians|Lemuria]] | [[Muians|Mu]] | [[Mnarians|Mnar]]
Illyria - Monarchy
hardy, sea-faring folk, comprised of fishermen(the merchant fleet)
Have a mighty navy to protect said merchant fleet.
unpopular in Mnar for imposing on their internal debates.
descendants of the Elves of old.
favor bows, longsword, rapier and parrying dagger as they are fashionable as thought to require 'more skill'
fighters, wzards common - "The Imperial Institute of Wizardry" - in Illyrium (the capitol).
thaums and thieves undesireable, if not persecuted, for being in opposition to "the light".(Good)
<nowiki>*</nowiki>even the famed Knights of Lemuria consider them 'too good' to be proper traveling companions.
primary export :  fish, magic, their Navy.
==Starting Skills==
{| class="wikitable"
!
!Fighter
!Martial Artist
!Thaumaturge
!Wizard
!Thief
|-
|Bow
|
|
|
|
|
|-
|Dagger
|
|
|
|
|
|-
|Flail
|
|
|
|
|
|-
|Greatsword (2H)
|
|
|
|
|
|-
|Halberd
|
|
|
|
|
|-
|Hand
|
|
|
|
|
|-
|Mace
|
|
|
|
|
|-
|Magic
|
|
|
|
|
|-
|Rapier
|
|
|
|
|
|-
|Shuriken
|
|
|
|
|
|-
|Staff/Spear
|
|
|
|
|
|-
|Sword
|
|
|
|
|
|-
|Thievery
|
|
|
|
|
|-
|3-Staff
|
|
|
|
|
|}

Revision as of 11:43, 19 September 2022

Barbarian | Leng | Hovath | Draznia | Illyria | Lemuria | Mu | Mnar


Illyria - Monarchy

hardy, sea-faring folk, comprised of fishermen(the merchant fleet)

Have a mighty navy to protect said merchant fleet.

unpopular in Mnar for imposing on their internal debates.

descendants of the Elves of old.


favor bows, longsword, rapier and parrying dagger as they are fashionable as thought to require 'more skill'

fighters, wzards common - "The Imperial Institute of Wizardry" - in Illyrium (the capitol).

thaums and thieves undesireable, if not persecuted, for being in opposition to "the light".(Good)

*even the famed Knights of Lemuria consider them 'too good' to be proper traveling companions.


primary export :  fish, magic, their Navy.

Starting Skills

Fighter Martial Artist Thaumaturge Wizard Thief
Bow
Dagger
Flail
Greatsword (2H)
Halberd
Hand
Mace
Magic
Rapier
Shuriken
Staff/Spear
Sword
Thievery
3-Staff