Bloodlands Surface: Difference between revisions
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To the northwest, a blood pool that will take you directly to the Prison (and then the vampire). | To the northwest, a blood pool that will take you directly to the Prison (and then the vampire). | ||
<big>'''Connected Areas'''</big> | <big>'''Connected Areas'''</big> |
Revision as of 20:26, 31 December 2024
The Bloodlands name speaks for itself, blood as far as the eye can see. Be on alert, as there are no guards to protect you in these lands upon arrival! You may encounter some roaming mobs, but can quickly find safety via teleports to the west. For those looking to take an adventurous route - head south past Gorbin and his family, then east across the bridges... be careful of what lurks in the water!
To the southwest lies the entrance to the Kobold Dungeon - considerably the easiest dungeon of the "New Game" content. Safe and full of experience for those advancing on from the "Old Game" content.
To the northwest lies the dreaded vampire who is capable of sending unwary adventures to prison.
To the south is the entrance of the Keep of Darkness.
To the northwest, a blood pool that will take you directly to the Prison (and then the vampire).
Connected Areas
Recommended Protections
Water Breathing, Death, Stun, Poison
Expected Enemy Pack(s)
- (2x) Troll - Archer
- (2x) Child of Gorbin - Archer
- (2x) Banshee - Caster/Melee
- (1x) Lich - Caster/Melee
- (1x) wraith - Caster/Melee
- (1x) Favorite of Gorbin - Caster/Melee
- (1x) bloodthirsty griffin - Melee
- (1x) bloody lurker - Melee
- (1x) mummy - Melee
- (2x) piranha - Melee
- (1x) Shark - Melee
- (2x) skeleton - Melee
- (1x) skeleton - Melee
- (1x) blood wyvern - Melee
- (1x) mummy - Melee
- (1x) Ghoul - Melee
- (??) Orc - ???????? (Havnt seen yet)
Mini Bosses
- (1x) Gorbin - Melee
- (1x) gigantic lurker - Melee
Bosses
General Notes
- When you zone in there are two secret doors to the west that will teleport you directly to town. You don't have to take the long bridge east!