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<big>'''Recommended Protections'''</big>
<big>'''Recommended Protections'''</big>


Water Breathing, Death, Stun, Poison
* Water Breathing, Death, Stun, Poison




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<big>'''Bosses'''</big>
<big>'''Bosses'''</big>


http://www.stormhalter.com/mediaWiki/images/bestiary/body-00146.png http://www.stormhalter.com/mediaWiki/images/bestiary/body-00026.png
* http://www.stormhalter.com/mediaWiki/images/bestiary/body-00146.png [[Jormin]]
* [[Jormin]]
* http://www.stormhalter.com/mediaWiki/images/bestiary/body-00026.png [[Flordex]]
* [[Flordex]]





Latest revision as of 07:14, 4 January 2025

Bloodlands Surface
The Bloodlands name speaks for itself, blood as far as the eye can see. Be on alert, as there are no guards to protect you in these lands upon arrival! You may encounter some roaming mobs, but can quickly find safety to the West via hidden doors with teleporters to safety. For those looking to take an adventurous route into town - head south past Gorbin and his family, then east across the bridges... be careful of what lurks in the water!


Connected Areas


Recommended Protections

  • Water Breathing, Death, Stun, Poison


Expected Enemy Pack(s)


Mini Bosses


Bosses


General Notes

  • When you zone in there are two secret doors to the west that will teleport you directly to town. You don't have to take the long bridge east!
  • To the southwest lies the entrance to the Kobold Dungeon - considerably the easiest dungeon of the "New Game" content. Safe and full of experience for those advancing on from the "Old Game" content.
  • To the northwest lies the dreaded vampire Flordex who is capable of sending unwary adventures to prison.
  • To the south is the entrance of the Keep of Darkness.
  • To the northwest, a blood pool that will take you directly to the Prison (and then the vampire).