Keshma/weapons: Difference between revisions
From Stormhalter
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Revision as of 02:33, 16 March 2025
Keshma Longsword
Base Stats | Multiplier: | 1.125 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 8 | 10 | 11 | 13 | 14 | 16 | 18 | 21 | 23 | 26 |
MaximumDamage | 16 | 16 | 19 | 21 | 23 | 26 | 28 | 31 | 34 | 38 | 41 |
Quality | Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | |
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Bleed | Flurry | Assassinate |
Bleed: | Weapon has a chance to apply a bleed effect, if the bleed effect is present it raises the chance of having a critical attack. At higher qualities the bleed can be spread via AoE. |
Flurry: | Weapon has a chance to initiate multiple attacks. |
Assassinate | Weapon has a chance to finish the mob in 1 shot when it's below 10% health |
Keshma Flail
Base Stats | Multiplier: | 1.125 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 10 | 13 | 14 | 16 | 18 | 20 | 23 | 26 | 29 | 32 |
MaximumDamage | 16 | 18 | 22 | 24 | 26 | 29 | 32 | 35 | 39 | 42 | 47 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Flail Combo | AoE Lightning | Armor Break |
Flail Combo | Weapon will build up progressively more damaging attacks as quality of the weapon improves. Damage is stamina dependent; the higher your stamina the more damage is done
1st combo on 3rd swing: 350-550 dmg, drains 2 stamina 2nd combo on 5th swing: 850-1100 dmg, drains 5 stamina |
AoE Lightning | Weapon will charge (turn red). When clicking on hex will cast fireball. Clicking on a mob off-hex will cast lightning lance. |
Amor Break | Weapon has a chance of lowering targets DR by a small amount |
Keshma Threestaff
Base Stats | Multiplier: | 1.15 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 5 | 5 | 7 | 8 | 9 | 10 | 12 | 13 | 15 | 18 | 20 |
MaximumDamage | 10 | 10 | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 24 | 26 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1.15 | 1.1 | 1.05 | 1 | 0.95 | 0.9 | 0.85 | |
WhirlWind | AoE Stun | Still needs |
WhirlWind | Chance on hit to perform multiple melee strikes on targets on attackers hex. |
AoE Stun | Chance to stun all the mobs around you |
Still Needs | Haven't come up with a mythical perk for this weapon yet. It might not need because it's already OP |
Skill Types
All lvl 30 characters, max str, legendary quality, and weapon lvl 10.
Image | Class | Name | Speed | Melee Dmg | A/D Adds | Flags | ||
---|---|---|---|---|---|---|---|---|
Longsword | 0.6 | 150 - 197 | 8/7 | |||||
Claymore | 1.1 | 171 - 379 | 8/8 | |||||
Raxe | 0.6 | 153 - 200 | 8/7 | |||||
Flail | 0.6 | 136 - 182 | 8/7 | |||||
Halberd | 1.1 | 8/8 | ||||||
Threestaff | 1.1 | 142 - 316 | 8/8 | |||||
Gauntlets | 8/7 | |||||||
Dagger | 9/8 | |||||||
R | Rapier | |||||||
Crossbow | 9/9 | |||||||
T | Scythe | 1.1 | 8/8 | |||||
T | Mace | 0.6 | ||||||
W | Staff | 1.1 | 7/11 | |||||
M | Nuntebo | |||||||
R/M | Sia | |||||||
K | Broadsword | 1.1 | 2H 266 - 507
1H 220 - 400 nvm Dark had it nerfed. |
10/8 | ||||