Keshma/weapons: Difference between revisions
Line 4: | Line 4: | ||
Dual-wieldable | Dual-wieldable | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |{{ItemImage|00098}}{{ItemImage|00085}} | ||
|Base Stats | |Base Stats | ||
| | | | ||
Line 258: | Line 258: | ||
Taunt ability when equipped with a shield | Taunt ability when equipped with a shield | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |http://www.stormhalter.com/mediaWiki/images/d/d7/Blackknobbyflail1.png | ||
|'''Base Stats''' | |'''Base Stats''' | ||
| | | | ||
Line 388: | Line 388: | ||
== Keshma Threestaff == | == Keshma Threestaff == | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |{{ItemImage|00115}}{{ItemImage|00114}} | ||
|Base Stats | |Base Stats | ||
| | | | ||
Line 517: | Line 517: | ||
Dual-wieldable | Dual-wieldable | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |{{ItemImage|00146}}{{ItemImage|00159}}{{ItemImage|00381}} | ||
|'''Base Stats''' | |'''Base Stats''' | ||
| | | | ||
Line 1,157: | Line 1,157: | ||
1h at level 30 | 1h at level 30 | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |{{ItemImage|00098}}{{ItemImage|00161}} | ||
|'''Base Stats''' | |'''Base Stats''' | ||
| | | |
Revision as of 03:10, 16 March 2025
Keshma Longsword
Taunt-ability when equipped with a shield
Dual-wieldable
![]() |
Base Stats | Multiplier: | 1.125 | 1.1 | |||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 8 | 10 | 11 | 13 | 14 | 16 | 18 | 21 | 23 | 26 |
MaximumDamage | 16 | 16 | 19 | 21 | 23 | 26 | 28 | 31 | 34 | 38 | 41 |
Quality | Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | |
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Bleed | Flurry | Assassinate |
Bleed: | Weapon has a chance to apply a bleed effect, if the bleed effect is present it raises the chance of having a critical attack. At higher qualities the bleed can be spread via AoE. |
Flurry: | Weapon has a chance to initiate multiple attacks. |
Assassinate | Weapon has a chance to finish the mob in 1 shot when it's below 10% health |
Keshma Rapier
Dual-wieldable
Base Stats | Multiplier: | 1.125 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 10 | 13 | 14 | 16 | 18 | 20 | 23 | 26 | 29 | 32 |
MaximumDamage | 16 | 18 | 22 | 24 | 26 | 29 | 32 | 35 | 39 | 42 | 47 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Rapier Combo | Flurry | BladeDance |
Rapier Combo | Weapon will build up progressively more damaging attacks as quality of the weepon improves |
Flurry: | Weapon has a chance to initiate multiple attacks. |
BladeDance | Weapon will proc a brief period of invulnerability |
Keshma Flail
Taunt ability when equipped with a shield
![]() |
Base Stats | Multiplier: | 1.125 | 1.1 | |||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 10 | 13 | 14 | 16 | 18 | 20 | 23 | 26 | 29 | 32 |
MaximumDamage | 16 | 18 | 22 | 24 | 26 | 29 | 32 | 35 | 39 | 42 | 47 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Flail Combo | AoE Lightning | Armor Break |
Flail Combo | Weapon will build up progressively more damaging attacks as quality of the weapon improves. Damage is stamina dependent; the higher your stamina the more damage is done
1st combo on 3rd swing: 350-550 dmg, drains 2 stamina 2nd combo on 5th swing: 850-1100 dmg, drains 5 stamina |
AoE Lightning | Weapon will charge (turn red). When clicking on hex will cast fireball. Clicking on a mob off-hex will cast lightning lance. |
Amor Break | Weapon has a chance of lowering targets DR by a small amount |
Keshma Threestaff
![]() |
Base Stats | Multiplier: | 1.15 | 1.1 | |||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 5 | 5 | 7 | 8 | 9 | 10 | 12 | 13 | 15 | 18 | 20 |
MaximumDamage | 10 | 10 | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 24 | 26 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1.15 | 1.1 | 1.05 | 1 | 0.95 | 0.9 | 0.85 | |
WhirlWind | AoE Stun | Still needs |
WhirlWind | Chance on hit to perform multiple melee strikes on targets on attackers hex. |
AoE Stun | Chance to stun all the mobs around you |
Still Needs | Haven't come up with a mythical perk for this weapon yet. It might not need because it's already OP |
Keshma Mace (Raxe)
Taunt-ability when equipped with a shield
Dual-wieldable
![]() |
Base Stats | Multiplier: | 1.125 | 1.1 | |||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 8 | 10 | 11 | 13 | 14 | 16 | 18 | 21 | 23 | 26 |
MaximumDamage | 16 | 16 | 19 | 21 | 23 | 26 | 28 | 31 | 34 | 38 | 41 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Lightning | Berserker | Elemental Thor |
Lightning | Double click the axe to turn it yellow. Once yellow, it will have a chance to proc lightning bolt when thrown |
Berserker | When below 50% health you have a chance to perform massive critical hits that improve in damage the lower your health is. You become exhausted after a certain number of berserker blows and must wait through a cooldown period. |
Elemental Thor | Random chance to proc a different elemental damage on a ranged target. |
Keshma Dagger (Thief only)
Has innate ability to perform assassination kills when pre-reqs are met
Dual-wieldable
Base Stats | Multiplier: | 1.125 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 10 | 13 | 14 | 16 | 18 | 20 | 23 | 26 | 29 | 32 |
MaximumDamage | 16 | 18 | 22 | 24 | 26 | 29 | 32 | 35 | 39 | 42 | 47 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 0.75 | 0.71 | 0.67 | 0.63 | 0.59 | 0.55 | 0.5 | |
Sneak Attack | Innate Venom | Poison Cloud |
Sneak Attack | If the thief is not tanking, or not visible to the target a sneak attack damage bonus is applied. It does more damage in melee range. |
Innate Venom | Dagger will naturally proc venom at the wielders magic level. |
Poison Cloud | Dagger has a small chance of proc'ng a 1x1 non moving poison cloud on a ranged targets hex. |
Keshma Mace - Morning Star(Thaum only)
Innate mana regen that scales with quality
Magic damage boost that scales with quality
Base Stats | Multiplier: | 1.2 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 8 | 9 | 13 | 16 | 19 | 22 | 27 | 32 | 39 | 46 | 56 |
MaximumDamage | 16 | 17 | 21 | 23 | 25 | 27 | 30 | 33 | 36 | 40 | 44 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
BaseDefense | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1 | 0.9 | 0.8 | 0.7 | 0.6 | 0.55 | 0.5 | |
Undead Vorpal | Blessing of Light | Undead Bomb |
Undead Vorpal | Chance on hit to do bonus damage to undead |
Blessing of Light | Chance on hit to restore life and mana to party members |
Undead Bomb | Turn an undead mob into a bomb that explodes and does massive damage to sorrounding mobs. |
Keshma Crossbow
Can be wielded 1h
Innate ability to perform sneak attack damage if not tanking
Base Stats | Multiplier: | 1.25 | 1.2 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 10 | 12 | 19 | 23 | 29 | 37 | 46 | 57 | 72 | 89 | 112 |
MaximumDamage | 20 | 22 | 32 | 38 | 46 | 55 | 66 | 79 | 95 | 114 | 136 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 8 | 9 | 9 | 10 | 10 | 11 |
BaseDefense | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
WeaponSpeed | 1 | 0.95 | 0.9 | 0.85 | 0.8 | 0.75 | 0.7 | |
Break Armor | Crit in Dark | Piercing Shot |
Break Armor | Chance on hit to lower DR of target |
Darkness | Chance to perform critical hits when enveloped in darkness |
Piercing Shot | Chance of arrow to pass through multiple targets on hex |
Keshma Halberd
Base Stats | Multiplier: | 1.1 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 14 | 16 | 19 | 21 | 23 | 26 | 28 | 31 | 34 | 38 | 41 |
MaximumDamage | 42 | 44 | 53 | 59 | 64 | 71 | 78 | 86 | 94 | 104 | 114 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1.3 | 1.25 | 1.2 | 1.15 | 1.1 | 1.05 | 1 | |
AoE Cleave | Halberd Charge | AoE Bleed |
AoE Cleave | Hits all targets on hex, does additional damage to targets with bleed effect |
Halberd Charge | Charges to hex and stuns and damages opponent in 1 round |
AoE Bleed | Applies bleed damage to targets on hex |
Keshma Greatsword (Claymore)
1h at level 30
![]() |
Base Stats | Multiplier: | 1.1 | 1.1 | |||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 14 | 14 | 17 | 19 | 20 | 23 | 25 | 27 | 30 | 33 | 36 |
MaximumDamage | 42 | 42 | 51 | 56 | 61 | 68 | 74 | 82 | 90 | 99 | 109 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 |
BaseDefense | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1.3 | 1.25 | 1.2 | 1.15 | 1.1 | 1.05 | 1 | |
Double Attack | Berserker Rage | Nothing Yet |
Double Attack | Chance to swing twice per round based on weapon level and quailty |
Berserker Rage | When below 50% health chance to perform massive critical damage, damage goes up with lower health. |
Nothing Yet | Was considering a charge type ability, and swapping places with Berserker Rage so that the charge would be the legendary proc |
Keshma Staff (Wizard only)
Innate chance on hit to return mana
Base Stats | Multiplier: | 1.15 | 1.2 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 6 | 7 | 9 | 11 | 12 | 14 | 16 | 19 | 21 | 25 | 28 |
MaximumDamage | 12 | 13 | 19 | 22 | 27 | 32 | 39 | 47 | 56 | 67 | 80 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 4 | 5 | 6 | 6 | 7 | 7 | 8 | 8 |
BaseDefense | 7 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
WeaponSpeed | 1.3 | 1.25 | 1.2 | 1.15 | 1.1 | 1.05 | 1 | |
Boosted AOE | Shield Spell | Improved IS | Alpha Strike | |||||
Meteor Strike |
Shield Spell | Gives Shield Spell, increases per quality/weaponlevel |
IceSpear Focus | On Keshma Mobs, Ice spear will do increased damage. |
Meteor Strike | Performs massive AOE damage on target hex. Weapon attacks charge up the staff, each charge multiplies the damage but on use depletes all charges. |
Alpha Strike | Focuses all your mana into one massive strike. Becomes active when staff is held in left hand. |
Keshma Scythe (Thaum only)
Innate chance on swing to summon djinns
Click ability to buff all summoned creatures
Base Stats | Multiplier: | 1.1 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 14 | 15 | 18 | 20 | 22 | 24 | 27 | 29 | 32 | 35 | 39 |
MaximumDamage | 42 | 43 | 52 | 57 | 63 | 69 | 76 | 84 | 92 | 101 | 112 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
BaseDefense | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 9 |
WeaponSpeed | 1.3 | 1.25 | 1.2 | 1.15 | 1.1 | 1.05 | 1 |
Golem Combo | Golem will do combo attacks as they swing. Additionally, Golem will jumpkick your spell targets. |
Boosted AoE in Kesh | |
Lifetap Death | Death spell returns health, percentage goes up as you increase quality and level |
Melee Foc Death | All melee damage done add to your spell power which is used on the next death and lightning spell |
Pet Attack | All summoned pets will attack whatever target you melee swing at. |
Keshma Gauntlets
Base Stats | Multiplier: | 1.15 | 1.1 | ||||||||
Weapon Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
MinimumDamage | 2 | 4 | 5 | 6 | 7 | 8 | 9 | 11 | 12 | 14 | 16 |
MaximumDamage | 8 | 10 | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 24 | 26 |
Common | Uncommon | Rare | Epic | Legendary | Artifact | Mythical | ||
Quality Value | 0 | 1 | 2 | 3 | 4 | 5 | 6 | |
BaseAttack | 6 | 8 | 9 | 9 | 10 | 10 | 11 | 11 |
BaseDefense | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
WeaponSpeed | 1 | 0.95 | 0.9 | 0.85 | 0.8 | 0.75 | 0.7 | |
Hand Combo | MA: | Blessing of QI | Assassinate | |||||
Thief: | Stalker in Shadows Bonus Damage | |||||||
Casters: | Mana on Hit |
Hand Combo | Each hit builds combo points which do progressively more damage and longer combos with Quailty/Weapon Level |
Legendary Bonus | Blessing of Qi: restores small amount of health or stamina on hit, Stalker bonus:Bonus damage if stalker in shadows is active, Casters: restore mana on hit |
Assassinate | Chance to finish severely wounded mobs in 1 shot |
Skill Types
All lvl 30 characters, max str, legendary quality, and weapon lvl 10.
Image | Class | Name | Speed | Melee Dmg | A/D Adds | Flags | ||
---|---|---|---|---|---|---|---|---|
Longsword | 0.6 | 150 - 197 | 8/7 | |||||
Claymore | 1.1 | 171 - 379 | 8/8 | |||||
Raxe | 0.6 | 153 - 200 | 8/7 | |||||
Flail | 0.6 | 136 - 182 | 8/7 | |||||
Halberd | 1.1 | 8/8 | ||||||
Threestaff | 1.1 | 142 - 316 | 8/8 | |||||
Gauntlets | 8/7 | |||||||
Dagger | 9/8 | |||||||
R | Rapier | |||||||
Crossbow | 9/9 | |||||||
T | Scythe | 1.1 | 8/8 | |||||
T | Mace | 0.6 | ||||||
W | Staff | 1.1 | 7/11 | |||||
M | Nuntebo | |||||||
R/M | Sia | |||||||
K | Broadsword | 1.1 | 2H 266 - 507
1H 220 - 400 nvm Dark had it nerfed. |
10/8 | ||||