Weapon has a chance to apply a bleed effect, if the bleed effect is present it raises the chance of having a critical attack. At higher qualities the bleed can be spread via AoE.
Flurry:
Weapon has a chance to initiate multiple attacks.
Assassinate
Weapon has a chance to finish the mob in 1 shot when it's below 10% health
Keshma Rapier
Dual-wieldable
Base Stats
Multiplier:
1.125
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
8
10
13
14
16
18
20
23
26
29
32
MaximumDamage
16
18
22
24
26
29
32
35
39
42
47
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
9
9
10
10
11
11
BaseDefense
5
6
6
7
7
8
8
9
WeaponSpeed
1
0.9
0.8
0.7
0.6
0.55
0.5
Rapier Combo
Flurry
BladeDance
Rapier Combo
Weapon will build up progressively more damaging attacks as quality of the weepon improves
Flurry:
Weapon has a chance to initiate multiple attacks.
BladeDance
Weapon will proc a brief period of invulnerability
Keshma Flail
Taunt ability when equipped with a shield
Base Stats
Multiplier:
1.125
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
8
10
13
14
16
18
20
23
26
29
32
MaximumDamage
16
18
22
24
26
29
32
35
39
42
47
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
9
9
10
10
11
11
BaseDefense
5
5
5
6
6
7
7
8
WeaponSpeed
1
0.9
0.8
0.7
0.6
0.55
0.5
Flail Combo
AoE Lightning
Armor Break
Flail Combo
Weapon will build up progressively more damaging attacks as quality of the weapon improves. Damage is stamina dependent; the higher your stamina the more damage is done
1st combo on 3rd swing: 350-550 dmg, drains 2 stamina
2nd combo on 5th swing: 850-1100 dmg, drains 5 stamina
AoE Lightning
Weapon will charge (turn red). When clicking on hex will cast fireball. Clicking on a mob off-hex will cast lightning lance.
Amor Break
Weapon has a chance of lowering targets DR by a small amount
Keshma Threestaff
Base Stats
Multiplier:
1.15
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
5
5
7
8
9
10
12
13
15
18
20
MaximumDamage
10
10
12
13
15
16
18
19
21
24
26
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
6
7
7
8
8
9
9
BaseDefense
5
5
5
6
6
7
7
8
WeaponSpeed
1.15
1.1
1.05
1
0.95
0.9
0.85
WhirlWind
AoE Stun
Still needs
WhirlWind
Chance on hit to perform multiple melee strikes on targets on attackers hex.
AoE Stun
Chance to stun all the mobs around you
Still Needs
Haven't come up with a mythical perk for this weapon yet. It might not need because it's already OP
Keshma Mace (Raxe)
Taunt-ability when equipped with a shield
Dual-wieldable
Base Stats
Multiplier:
1.125
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
8
8
10
11
13
14
16
18
21
23
26
MaximumDamage
16
16
19
21
23
26
28
31
34
38
41
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
6
7
7
8
8
9
9
BaseDefense
5
5
5
6
6
7
7
8
WeaponSpeed
1
0.9
0.8
0.7
0.6
0.55
0.5
Lightning
Berserker
Elemental Thor
Lightning
Double click the axe to turn it yellow. Once yellow, it will have a chance to proc lightning bolt when thrown
Berserker
When below 50% health you have a chance to perform massive critical hits that improve in damage the lower your health is. You become exhausted after a certain number of berserker blows and must wait through a cooldown period.
Elemental Thor
Random chance to proc a different elemental damage on a ranged target.
Keshma Dagger (Thief only)
Has innate ability to perform assassination kills when pre-reqs are met
Dual-wieldable
Base Stats
Multiplier:
1.125
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
8
10
13
14
16
18
20
23
26
29
32
MaximumDamage
16
18
22
24
26
29
32
35
39
42
47
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
9
9
10
10
11
11
BaseDefense
5
6
6
7
7
8
8
9
WeaponSpeed
0.75
0.71
0.67
0.63
0.59
0.55
0.5
Sneak Attack
Innate Venom
Poison Cloud
Sneak Attack
If the thief is not tanking, or not visible to the target a sneak attack damage bonus is applied. It does more damage in melee range.
Innate Venom
Dagger will naturally proc venom at the wielders magic level.
Poison Cloud
Dagger has a small chance of proc'ng a 1x1 non moving poison cloud on a ranged targets hex.
Keshma Mace - Morning Star(Thaum only)
Innate mana regen that scales with quality
Magic damage boost that scales with quality
Base Stats
Multiplier:
1.2
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
8
9
13
16
19
22
27
32
39
46
56
MaximumDamage
16
17
21
23
25
27
30
33
36
40
44
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
7
8
8
9
9
10
10
BaseDefense
6
6
6
7
7
8
8
9
WeaponSpeed
1
0.9
0.8
0.7
0.6
0.55
0.5
Undead Vorpal
Blessing of Light
Undead Bomb
Undead Vorpal
Chance on hit to do bonus damage to undead
Blessing of Light
Chance on hit to restore life and mana to party members
Undead Bomb
Turn an undead mob into a bomb that explodes and does massive damage to sorrounding mobs.
Keshma Crossbow
Can be wielded 1h
Innate ability to perform sneak attack damage if not tanking
Base Stats
Multiplier:
1.25
1.2
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
10
12
19
23
29
37
46
57
72
89
112
MaximumDamage
20
22
32
38
46
55
66
79
95
114
136
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
8
9
9
10
10
11
BaseDefense
4
4
4
4
4
4
4
4
WeaponSpeed
1
0.95
0.9
0.85
0.8
0.75
0.7
Break Armor
Crit in Dark
Piercing Shot
Break Armor
Chance on hit to lower DR of target
Darkness
Chance to perform critical hits when enveloped in darkness
Piercing Shot
Chance of arrow to pass through multiple targets on hex
Keshma Halberd
Base Stats
Multiplier:
1.1
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
14
16
19
21
23
26
28
31
34
38
41
MaximumDamage
42
44
53
59
64
71
78
86
94
104
114
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
9
9
10
10
11
11
BaseDefense
6
6
6
7
7
8
8
9
WeaponSpeed
1.3
1.25
1.2
1.15
1.1
1.05
1
AoE Cleave
Halberd Charge
AoE Bleed
AoE Cleave
Hits all targets on hex, does additional damage to targets with bleed effect
Halberd Charge
Charges to hex and stuns and damages opponent in 1 round
AoE Bleed
Applies bleed damage to targets on hex
Keshma Greatsword (Claymore)
1h at level 30
Base Stats
Multiplier:
1.1
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
14
14
17
19
20
23
25
27
30
33
36
MaximumDamage
42
42
51
56
61
68
74
82
90
99
109
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
6
7
7
8
8
9
9
BaseDefense
6
6
6
7
7
8
8
9
WeaponSpeed
1.3
1.25
1.2
1.15
1.1
1.05
1
Double Attack
Berserker Rage
Nothing Yet
Double Attack
Chance to swing twice per round based on weapon level and quailty
Berserker Rage
When below 50% health chance to perform massive critical damage, damage goes up with lower health.
Nothing Yet
Was considering a charge type ability, and swapping places with Berserker Rage so that the charge would be the legendary proc
Keshma Staff (Wizard only)
Innate chance on hit to return mana
Base Stats
Multiplier:
1.15
1.2
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
6
7
9
11
12
14
16
19
21
25
28
MaximumDamage
12
13
19
22
27
32
39
47
56
67
80
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
4
5
6
6
7
7
8
8
BaseDefense
7
7
8
9
10
11
12
13
WeaponSpeed
1.3
1.25
1.2
1.15
1.1
1.05
1
Boosted AOE
Shield Spell
Improved IS
Alpha Strike
Meteor Strike
Shield Spell
Gives Shield Spell, increases per quality/weaponlevel
IceSpear Focus
On Keshma Mobs, Ice spear will do increased damage.
Meteor Strike
Performs massive AOE damage on target hex. Weapon attacks charge up the staff, each charge multiplies the damage but on use depletes all charges.
Alpha Strike
Focuses all your mana into one massive strike. Becomes active when staff is held in left hand.
Keshma Scythe (Thaum only)
Innate chance on swing to summon djinns
Click ability to buff all summoned creatures
Base Stats
Multiplier:
1.1
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
14
15
18
20
22
24
27
29
32
35
39
MaximumDamage
42
43
52
57
63
69
76
84
92
101
112
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
7
8
8
9
9
10
10
BaseDefense
6
6
6
7
7
8
8
9
WeaponSpeed
1.3
1.25
1.2
1.15
1.1
1.05
1
Golem Combo
Golem will do combo attacks as they swing. Additionally, Golem will jumpkick your spell targets.
Boosted AoE in Kesh
Lifetap Death
Death spell returns health, percentage goes up as you increase quality and level
Melee Foc Death
All melee damage done add to your spell power which is used on the next death and lightning spell
Pet Attack
All summoned pets will attack whatever target you melee swing at.
Keshma Gauntlets
Base Stats
Multiplier:
1.15
1.1
Weapon Level
1
2
3
4
5
6
7
8
9
10
MinimumDamage
2
4
5
6
7
8
9
11
12
14
16
MaximumDamage
8
10
12
13
15
16
18
19
21
24
26
Common
Uncommon
Rare
Epic
Legendary
Artifact
Mythical
Quality Value
0
1
2
3
4
5
6
BaseAttack
6
8
9
9
10
10
11
11
BaseDefense
5
5
5
6
6
7
7
8
WeaponSpeed
1
0.95
0.9
0.85
0.8
0.75
0.7
Hand Combo
MA:
Blessing of QI
Assassinate
Thief:
Stalker in Shadows Bonus Damage
Casters:
Mana on Hit
Hand Combo
Each hit builds combo points which do progressively more damage and longer combos with Quailty/Weapon Level
Legendary Bonus
Blessing of Qi: restores small amount of health or stamina on hit, Stalker bonus:Bonus damage if stalker in shadows is active, Casters: restore mana on hit
Assassinate
Chance to finish severely wounded mobs in 1 shot
Skill Types
All lvl 30 characters, max str, legendary quality, and weapon lvl 10.