Commands

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  • Text commands are used to augment the default commands associated with game icons (and which appear in the action indicator). Text commands are entered into the command line from your keyboard and are executed by pressing the <Enter> key.
  • Text commands follow a general, standardized format, although there may be different ways to phrase some text commands that are not explicitly mentioned; therefore, you may find various permutations of the text commands. You should experiment with optional ways of using text commands – but do so in a safe location, where your character’s life is not being threatened while you experiment.
  • Text commands must be entered exactly, with correct spelling and using the proper syntax. Spelling errors or improper syntax will result in an "invalid command" message; type and enter a valid command (or use a default command) to clear the error.
  • Text commands may be repeated by typing "again" (abbreviated "a"), which is identical to typing the previous command. Commands can be repeated as many times as necessary. Text messages (conversation) will not be repeated by the "again" text command.
  • Text commands must be entered one at a time and may not be combined.


The command/conversation toggle, located immediately to the left of the command line, is not required be in the correct position (signified by sword icon) before you may issue a text command. The input will be redirected to the alternative toggle if the input begins with a forward-slash. For example: issuing "/hello" while under the command toggle will converse with "hello."


Abbreviations

When entering text commands, abbreviations often may be used for efficiency.  Note that specific text commands can be shortened to the least number of characters necessary to make the command unique.  For example, “fight” shortens to “f”; and directions may be abbreviated by entering one or two indicative letters.
For example: “n” for north, or “se” for southeast.


Likewise, when speaking to a non-player character, using the first one or two letters of the character’s name often will suffice instead of the full name. 
For example: “m, deposit” may be used instead of “Marlis, deposit.” 


Creature names can be abbreviated as well.
For example: “sk” for skeleton, or “wy” for wyvern.


Command Description
help Show overview of some commands.
<trainer's name>, train <gold amount> Trains at the current trainer for the specified gold amount.