Keshma Longsword
Taunt-ability when equipped with a shield
Dual-wieldable
|
Base Stats
|
|
Multiplier:
|
1.125
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
8
|
10
|
11
|
13
|
14
|
16
|
18
|
21
|
23
|
26
|
MaximumDamage
|
16
|
16
|
19
|
21
|
23
|
26
|
28
|
31
|
34
|
38
|
41
|
Quality
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
9
|
BaseDefense
|
5
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1
|
0.9
|
0.8
|
0.7
|
0.6
|
0.55
|
0.5
|
|
|
|
Bleed
|
|
Flurry
|
|
|
Assassinate
|
Bleed:
|
Weapon has a chance to apply a bleed effect, if the bleed effect is present it raises the chance of having a critical attack. At higher qualities the bleed can be spread via AoE.
|
Flurry:
|
Weapon has a chance to initiate multiple attacks.
|
Assassinate
|
Weapon has a chance to finish the mob in 1 shot when it's below 10% health
|
Keshma Rapier
Dual-wieldable
|
Base Stats
|
|
Multiplier:
|
1.125
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
10
|
13
|
14
|
16
|
18
|
20
|
23
|
26
|
29
|
32
|
MaximumDamage
|
16
|
18
|
22
|
24
|
26
|
29
|
32
|
35
|
39
|
42
|
47
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
9
|
9
|
10
|
10
|
11
|
11
|
BaseDefense
|
5
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1
|
0.9
|
0.8
|
0.7
|
0.6
|
0.55
|
0.5
|
|
|
|
Rapier Combo
|
|
Flurry
|
|
|
BladeDance
|
Rapier Combo
|
Weapon will build up progressively more damaging attacks as quality of the weepon improves
|
Flurry:
|
Weapon has a chance to initiate multiple attacks.
|
BladeDance
|
Weapon will proc a brief period of invulnerability
|
Keshma Flail
Taunt ability when equipped with a shield
|
Base Stats
|
|
Multiplier:
|
1.125
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
10
|
13
|
14
|
16
|
18
|
20
|
23
|
26
|
29
|
32
|
MaximumDamage
|
16
|
18
|
22
|
24
|
26
|
29
|
32
|
35
|
39
|
42
|
47
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
9
|
9
|
10
|
10
|
11
|
11
|
BaseDefense
|
5
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
WeaponSpeed
|
|
1
|
0.9
|
0.8
|
0.7
|
0.6
|
0.55
|
0.5
|
|
|
|
Flail Combo
|
|
AoE Lightning
|
|
|
Armor Break
|
Flail Combo
|
Weapon will build up progressively more damaging attacks as quality of the weapon improves. Damage is stamina dependent; the higher your stamina the more damage is done
1st combo on 3rd swing: 350-550 dmg, drains 2 stamina
2nd combo on 5th swing: 850-1100 dmg, drains 5 stamina
|
AoE Lightning
|
Weapon will charge (turn red). When clicking on hex will cast fireball. Clicking on a mob off-hex will cast lightning lance.
|
Amor Break
|
Weapon has a chance of lowering targets DR by a small amount
|
Keshma Threestaff
|
Base Stats
|
|
Multiplier:
|
1.15
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
5
|
5
|
7
|
8
|
9
|
10
|
12
|
13
|
15
|
18
|
20
|
MaximumDamage
|
10
|
10
|
12
|
13
|
15
|
16
|
18
|
19
|
21
|
24
|
26
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
9
|
BaseDefense
|
5
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
WeaponSpeed
|
|
1.15
|
1.1
|
1.05
|
1
|
0.95
|
0.9
|
0.85
|
|
|
|
WhirlWind
|
|
AoE Stun
|
|
|
Still needs
|
WhirlWind
|
Chance on hit to perform multiple melee strikes on targets on attackers hex.
|
AoE Stun
|
Chance to stun all the mobs around you
|
Still Needs
|
Haven't come up with a mythical perk for this weapon yet. It might not need because it's already OP
|
Keshma Mace (Raxe)
Taunt-ability when equipped with a shield
Dual-wieldable
|
Base Stats
|
|
Multiplier:
|
1.125
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
8
|
10
|
11
|
13
|
14
|
16
|
18
|
21
|
23
|
26
|
MaximumDamage
|
16
|
16
|
19
|
21
|
23
|
26
|
28
|
31
|
34
|
38
|
41
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
9
|
BaseDefense
|
5
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
WeaponSpeed
|
|
1
|
0.9
|
0.8
|
0.7
|
0.6
|
0.55
|
0.5
|
|
|
|
Lightning
|
|
Berserker
|
|
|
Elemental Thor
|
Lightning
|
Double click the axe to turn it yellow. Once yellow, it will have a chance to proc lightning bolt when thrown
|
Berserker
|
When below 50% health you have a chance to perform massive critical hits that improve in damage the lower your health is. You become exhausted after a certain number of berserker blows and must wait through a cooldown period.
|
Elemental Thor
|
Random chance to proc a different elemental damage on a ranged target.
|
Keshma Dagger (Thief only)
Has innate ability to perform assassination kills when pre-reqs are met
Dual-wieldable
|
Base Stats
|
|
Multiplier:
|
1.125
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
10
|
13
|
14
|
16
|
18
|
20
|
23
|
26
|
29
|
32
|
MaximumDamage
|
16
|
18
|
22
|
24
|
26
|
29
|
32
|
35
|
39
|
42
|
47
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
9
|
9
|
10
|
10
|
11
|
11
|
BaseDefense
|
5
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
0.75
|
0.71
|
0.67
|
0.63
|
0.59
|
0.55
|
0.5
|
|
|
|
Sneak Attack
|
|
Innate Venom
|
|
|
Poison Cloud
|
Sneak Attack
|
If the thief is not tanking, or not visible to the target a sneak attack damage bonus is applied. It does more damage in melee range.
|
Innate Venom
|
Dagger will naturally proc venom at the wielders magic level.
|
Poison Cloud
|
Dagger has a small chance of proc'ng a 1x1 non moving poison cloud on a ranged targets hex.
|
Keshma Mace - Morning Star(Thaum only)
Innate mana regen that scales with quality
Magic damage boost that scales with quality
|
Base Stats
|
|
Multiplier:
|
1.2
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
8
|
9
|
13
|
16
|
19
|
22
|
27
|
32
|
39
|
46
|
56
|
MaximumDamage
|
16
|
17
|
21
|
23
|
25
|
27
|
30
|
33
|
36
|
40
|
44
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
7
|
8
|
8
|
9
|
9
|
10
|
10
|
BaseDefense
|
6
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1
|
0.9
|
0.8
|
0.7
|
0.6
|
0.55
|
0.5
|
|
|
|
Undead Vorpal
|
|
Blessing of Light
|
|
|
Undead Bomb
|
Undead Vorpal
|
Chance on hit to do bonus damage to undead
|
Blessing of Light
|
Chance on hit to restore life and mana to party members
|
Undead Bomb
|
Turn an undead mob into a bomb that explodes and does massive damage to sorrounding mobs.
|
Keshma Crossbow
Can be wielded 1h
Innate ability to perform sneak attack damage if not tanking
|
Base Stats
|
|
Multiplier:
|
1.25
|
1.2
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
10
|
12
|
19
|
23
|
29
|
37
|
46
|
57
|
72
|
89
|
112
|
MaximumDamage
|
20
|
22
|
32
|
38
|
46
|
55
|
66
|
79
|
95
|
114
|
136
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
8
|
9
|
9
|
10
|
10
|
11
|
BaseDefense
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
WeaponSpeed
|
|
1
|
0.95
|
0.9
|
0.85
|
0.8
|
0.75
|
0.7
|
|
|
|
Break Armor
|
|
Crit in Dark
|
|
|
Piercing Shot
|
Break Armor
|
Chance on hit to lower DR of target
|
Darkness
|
Chance to perform critical hits when enveloped in darkness
|
Piercing Shot
|
Chance of arrow to pass through multiple targets on hex
|
Keshma Halberd
|
Base Stats
|
|
Multiplier:
|
1.1
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
14
|
16
|
19
|
21
|
23
|
26
|
28
|
31
|
34
|
38
|
41
|
MaximumDamage
|
42
|
44
|
53
|
59
|
64
|
71
|
78
|
86
|
94
|
104
|
114
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
9
|
9
|
10
|
10
|
11
|
11
|
BaseDefense
|
6
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1.3
|
1.25
|
1.2
|
1.15
|
1.1
|
1.05
|
1
|
|
|
|
AoE Cleave
|
|
Halberd Charge
|
|
|
AoE Bleed
|
AoE Cleave
|
Hits all targets on hex, does additional damage to targets with bleed effect
|
Halberd Charge
|
Charges to hex and stuns and damages opponent in 1 round
|
AoE Bleed
|
Applies bleed damage to targets on hex
|
Keshma Greatsword (Claymore)
1h at level 30
|
Base Stats
|
|
Multiplier:
|
1.1
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
14
|
14
|
17
|
19
|
20
|
23
|
25
|
27
|
30
|
33
|
36
|
MaximumDamage
|
42
|
42
|
51
|
56
|
61
|
68
|
74
|
82
|
90
|
99
|
109
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
9
|
BaseDefense
|
6
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1.3
|
1.25
|
1.2
|
1.15
|
1.1
|
1.05
|
1
|
|
|
|
Double Attack
|
|
Berserker Rage
|
|
|
Nothing Yet
|
Double Attack
|
Chance to swing twice per round based on weapon level and quailty
|
Berserker Rage
|
When below 50% health chance to perform massive critical damage, damage goes up with lower health.
|
Nothing Yet
|
Was considering a charge type ability, and swapping places with Berserker Rage so that the charge would be the legendary proc
|
Keshma Staff (Wizard only)
Innate chance on hit to return mana
|
Base Stats
|
|
Multiplier:
|
1.15
|
1.2
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
6
|
7
|
9
|
11
|
12
|
14
|
16
|
19
|
21
|
25
|
28
|
MaximumDamage
|
12
|
13
|
19
|
22
|
27
|
32
|
39
|
47
|
56
|
67
|
80
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
4
|
5
|
6
|
6
|
7
|
7
|
8
|
8
|
BaseDefense
|
7
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
WeaponSpeed
|
|
1.3
|
1.25
|
1.2
|
1.15
|
1.1
|
1.05
|
1
|
|
|
Boosted AOE
|
Shield Spell
|
|
Improved IS
|
|
|
Alpha Strike
|
|
|
|
Meteor Strike
|
|
|
|
|
|
Shield Spell
|
Gives Shield Spell, increases per quality/weaponlevel
|
IceSpear Focus
|
On Keshma Mobs, Ice spear will do increased damage.
|
Meteor Strike
|
Performs massive AOE damage on target hex. Weapon attacks charge up the staff, each charge multiplies the damage but on use depletes all charges.
|
Alpha Strike
|
Focuses all your mana into one massive strike. Becomes active when staff is held in left hand.
|
Keshma Scythe (Thaum only)
Innate chance on swing to summon djinns
Click ability to buff all summoned creatures
|
Base Stats
|
|
Multiplier:
|
1.1
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
14
|
15
|
18
|
20
|
22
|
24
|
27
|
29
|
32
|
35
|
39
|
MaximumDamage
|
42
|
43
|
52
|
57
|
63
|
69
|
76
|
84
|
92
|
101
|
112
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
7
|
8
|
8
|
9
|
9
|
10
|
10
|
BaseDefense
|
6
|
6
|
6
|
7
|
7
|
8
|
8
|
9
|
WeaponSpeed
|
|
1.3
|
1.25
|
1.2
|
1.15
|
1.1
|
1.05
|
1
|
Golem Combo
|
Golem will do combo attacks as they swing. Additionally, Golem will jumpkick your spell targets.
|
Boosted AoE in Kesh
|
|
Lifetap Death
|
Death spell returns health, percentage goes up as you increase quality and level
|
Melee Foc Death
|
All melee damage done add to your spell power which is used on the next death and lightning spell
|
Pet Attack
|
All summoned pets will attack whatever target you melee swing at.
|
Keshma Gauntlets
|
Base Stats
|
|
Multiplier:
|
1.15
|
1.1
|
|
|
|
|
|
|
Weapon Level
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
MinimumDamage
|
2
|
4
|
5
|
6
|
7
|
8
|
9
|
11
|
12
|
14
|
16
|
MaximumDamage
|
8
|
10
|
12
|
13
|
15
|
16
|
18
|
19
|
21
|
24
|
26
|
|
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Artifact
|
Mythical
|
Quality Value
|
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
BaseAttack
|
6
|
8
|
9
|
9
|
10
|
10
|
11
|
11
|
BaseDefense
|
5
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
WeaponSpeed
|
|
1
|
0.95
|
0.9
|
0.85
|
0.8
|
0.75
|
0.7
|
|
|
|
Hand Combo
|
MA:
|
Blessing of QI
|
|
|
Assassinate
|
|
|
|
|
Thief:
|
Stalker in Shadows Bonus Damage
|
|
|
|
|
|
|
|
Casters:
|
Mana on Hit
|
|
|
|
Hand Combo
|
Each hit builds combo points which do progressively more damage and longer combos with Quailty/Weapon Level
|
Legendary Bonus
|
Blessing of Qi: restores small amount of health or stamina on hit, Stalker bonus:Bonus damage if stalker in shadows is active, Casters: restore mana on hit
|
Assassinate
|
Chance to finish severely wounded mobs in 1 shot
|
Skill Types
All lvl 30 characters, max str, legendary quality, and weapon lvl 10.
Image
|
Class
|
Name
|
Speed
|
Melee Dmg
|
A/D Adds
|
Flags
|
|
|
|
|
Longsword
|
0.6
|
150 - 197
|
8/7
|
|
|
|
|
|
Claymore
|
1.1
|
171 - 379
|
8/8
|
|
|
|
|
|
Raxe
|
0.6
|
153 - 200
|
8/7
|
|
|
|
|
|
Flail
|
0.6
|
136 - 182
|
8/7
|
|
|
|
|
|
Halberd
|
1.1
|
|
8/8
|
|
|
|
|
|
Threestaff
|
1.1
|
142 - 316
|
8/8
|
|
|
|
|
|
Gauntlets
|
|
|
8/7
|
|
|
|
|
|
Dagger
|
|
|
9/8
|
|
|
|
|
R
|
Rapier
|
|
|
|
|
|
|
|
|
Crossbow
|
|
|
9/9
|
|
|
|
|
T
|
Scythe
|
1.1
|
|
8/8
|
|
|
|
|
T
|
Mace
|
0.6
|
|
|
|
|
|
|
W
|
Staff
|
1.1
|
|
7/11
|
|
|
|
|
M
|
Nuntebo
|
|
|
|
|
|
|
|
R/M
|
Sia
|
|
|
|
|
|
|
|
K
|
Broadsword
|
1.1
|
2H 266 - 507
1H 220 - 400
nvm Dark had it nerfed.
|
10/8
|
|
|
|
|
|
|
|
|
|
|
|
|