Difference between revisions of "Thief List"

From Stormhalter
Jump to: navigation, search
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Spells are listed in order of skill level.'''
'''Spells are listed in order of skill level.'''
{| class="wikitable"
{| class="wikitable"
!IMAGE
!Spell Name
!Spell Name
!Skill Level
!Skill Level
Line 9: Line 10:
!Description
!Description
|-
|-
![[File:Spell23.png]]
|Hide in Shadows
|Hide in Shadows
|1
|1
Line 15: Line 17:
|None
|None
|0
|0
|TBA
|Hides the caster from other players and npc. The caster will be invisible to others provided his hide level (Character level + Magic Level) exceeds the Hide detection of the creature he is hiding from. The spell works best from 2 hexes or more away, inside 1 hex you are likely to be spotted and attacked!
|-
|-
![[File:Openclosedoor.png]]
|Close/Open Doors
|Close/Open Doors
|2
|2
Line 23: Line 26:
|None
|None
|50
|50
|TBA
|This spell allows you to open and close doors from a distance. This can be a powerful utility if you are unsure what lurks on the other side!
|-
|-
![[File:Findsecretdoors.png]]
|Find Secret Doors
|Find Secret Doors
|2
|2
Line 31: Line 35:
|None
|None
|400
|400
|This spell will allow you to locate hidden passageways in a close vicinity.
|-
|TBA
|TBA
|-
|Hoodwink
|Hoodwink
|2
|2
Line 39: Line 44:
|1-8
|1-8
|TBA
|TBA
|TBA
|This spell conjures magical trinkets that can be dropped to distract or attract attention from targets.
|-
|-
![[File:Spell31.png]]
|Identify
|Identify
|3
|3
Line 47: Line 53:
|None
|None
|200
|200
|TBA
|Allows the caster to identify magical and physical properties an item possesses. Works on the item cast in the right hand.
|-
|-
![[File:Spell03.png]]
|Breathe Water
|Breathe Water
|3
|3
Line 55: Line 62:
|None
|None
|500
|500
|TBA
|Allows the caster the ability to breathe under water, preventing drowning for a short period of time.
|-
|-
![[File:Darkness.png]]
|Darkness
|Darkness
|4
|4
Line 63: Line 71:
|1-2
|1-2
|300
|300
|TBA
|Allows the caster to cloak his environment in a 2 x 2 square of darkness. This spell will become more powerful with higher magic skill.
|-
|-
![[File:Spell33.png]]
|Make Recall Ring
|Make Recall Ring
|4
|4
Line 71: Line 80:
|1-2
|1-2
|600
|600
|TBA
|This spell conjures a magical ring that transports a user back to the location upon which he equipped it. At higher magic skills it is rumored that even more powerful rings can be created.
|-
|-
![[File:Createportal.png]]
|Create Portal
|Create Portal
|5
|5
Line 79: Line 89:
|None
|None
|500
|500
|TBA
|Allows the caster to create magical passageways through otherwise impassible obstacles.
|-
|-
![[File:Spell34.png]]
|Neutralize Poison
|Neutralize Poison
|5
|5
Line 87: Line 98:
|None
|None
|300
|300
|TBA
|Cures a targets poison.
|-
|-
![[File:Spell35.png]]
|Night Vision
|Night Vision
|6
|6
Line 95: Line 107:
|None
|None
|25,000
|25,000
|TBA
|A self-only spell that allows the caster to see in the dark.
|-
|-
![[File:Spell22.png]]
|Hide Door
|Hide Door
|7
|7
Line 103: Line 116:
|None
|None
|1,200
|1,200
|TBA
|Allows the caster to hide a door for a short period of time, preventing others from knowing of its existence.
|-
|-
![[File:Spell72.png]]
|Speed
|Speed
|8
|8
Line 111: Line 125:
|None
|None
|10,000
|10,000
|TBA
|A powerful self-only enchantment that allows the caster to move twice per round.
|-
|-
![[File:Spell13.png]]
|Feather Fall
|Feather Fall
|9
|9
Line 119: Line 134:
|None
|None
|20,000
|20,000
|An enchantment that allows a caster to fall from great heights without fear of injury.
|-
|TBA
|TBA
|-
|Thief Eye
|Thief Eye
|10
|10
Line 127: Line 143:
|None
|None
|4,000
|4,000
|TBA
|Allows the caster to transfer his consciousness to a smaller being that can traverse an area and scout without drawing attention.
|-
|-
![[File:Spell84.png]]
|Venom
|Venom
|11
|11
Line 135: Line 152:
|None
|None
|25,000
|25,000
|Allows the caster to enchant his weapon with a poisonous coating.
|-
|TBA
|TBA
|-
|Perception
|Perception
|12
|12
Line 143: Line 161:
|None
|None
|30,000
|30,000
|A magical enchantment that gives the caster greater awareness of his or her surroundings.
|-
|TBA
|TBA
|-
|Vigor
|Vigor
|13
|13
Line 151: Line 170:
|None
|None
|350
|350
|Allows the caster to convert his physical constitution into a purely focused form, making critical attacks much more likely.
|-
|TBA
|TBA
|-
|Shadowstep
|Shadowstep
|14
|14
Line 159: Line 179:
|None
|None
|400
|400
|A magical spell that allows the caster to quickly teleport himself through obstacles to another location. If you land upon an unsuspecting target, their surprise and confusion will also make it more difficult for them to land hits on you for a short period of time.
|-
|TBA
|TBA
|-
|Stalker in the Shadows
|Stalker in the Shadows
|15
|15
|
|26
|N/A
|N/A
|None
|None
|45,000
|45,000
|Allows the caster to retain his focus while hidden despite taking physical or magical blows, allowing him to retreat from the dangers and remain cloaked in darkness.
|-
|TBA
|TBA
|Backstab
|16
|
|Target
|
|
|Instantly teleports the caster to a target and allows him to strike an unsuspecting victim with both of his daggers.
|}
|}

Latest revision as of 18:43, 9 October 2022

Spells are listed in order of skill level.

IMAGE Spell Name Skill Level Magic Points Class RANGE COST Description
Spell23.png Hide in Shadows 1 3 Self None 0 Hides the caster from other players and npc. The caster will be invisible to others provided his hide level (Character level + Magic Level) exceeds the Hide detection of the creature he is hiding from. The spell works best from 2 hexes or more away, inside 1 hex you are likely to be spotted and attacked!
Openclosedoor.png Close/Open Doors 2 3 Path None 50 This spell allows you to open and close doors from a distance. This can be a powerful utility if you are unsure what lurks on the other side!
Findsecretdoors.png Find Secret Doors 2 4 N/A None 400 This spell will allow you to locate hidden passageways in a close vicinity.
TBA Hoodwink 2 1 Path 1-8 TBA This spell conjures magical trinkets that can be dropped to distract or attract attention from targets.
Spell31.png Identify 3 3 N/A None 200 Allows the caster to identify magical and physical properties an item possesses. Works on the item cast in the right hand.
Spell03.png Breathe Water 3 6 Self None 500 Allows the caster the ability to breathe under water, preventing drowning for a short period of time.
Darkness.png Darkness 4 4 Path 1-2 300 Allows the caster to cloak his environment in a 2 x 2 square of darkness. This spell will become more powerful with higher magic skill.
Spell33.png Make Recall Ring 4 7 N/A 1-2 600 This spell conjures a magical ring that transports a user back to the location upon which he equipped it. At higher magic skills it is rumored that even more powerful rings can be created.
Createportal.png Create Portal 5 5 Path None 500 Allows the caster to create magical passageways through otherwise impassible obstacles.
Spell34.png Neutralize Poison 5 4 N/A None 300 Cures a targets poison.
Spell35.png Night Vision 6 8 Character/Self None 25,000 A self-only spell that allows the caster to see in the dark.
Spell22.png Hide Door 7 9 Path None 1,200 Allows the caster to hide a door for a short period of time, preventing others from knowing of its existence.
Spell72.png Speed 8 20 Self None 10,000 A powerful self-only enchantment that allows the caster to move twice per round.
Spell13.png Feather Fall 9 8 Self None 20,000 An enchantment that allows a caster to fall from great heights without fear of injury.
TBA Thief Eye 10 13 Self None 4,000 Allows the caster to transfer his consciousness to a smaller being that can traverse an area and scout without drawing attention.
Spell84.png Venom 11 10 Character/Self None 25,000 Allows the caster to enchant his weapon with a poisonous coating.
TBA Perception 12 30 N/A None 30,000 A magical enchantment that gives the caster greater awareness of his or her surroundings.
TBA Vigor 13 8 Self None 350 Allows the caster to convert his physical constitution into a purely focused form, making critical attacks much more likely.
TBA Shadowstep 14 12 Path None 400 A magical spell that allows the caster to quickly teleport himself through obstacles to another location. If you land upon an unsuspecting target, their surprise and confusion will also make it more difficult for them to land hits on you for a short period of time.
TBA Stalker in the Shadows 15 26 N/A None 45,000 Allows the caster to retain his focus while hidden despite taking physical or magical blows, allowing him to retreat from the dangers and remain cloaked in darkness.
TBA Backstab 16 Target Instantly teleports the caster to a target and allows him to strike an unsuspecting victim with both of his daggers.