Difference between revisions of "BG Weapons"

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Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures.
Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures.


== Weapons ==
=Weapons=


=== Bows and Cross Bows ===
===Bows and Cross Bows===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 26: Line 26:
!LVL
!LVL
|-
|-
| rowspan="4" |BG Weapons  
| rowspan="4" |BG Weapons
|{{ItemImage|00228}}
|{{ItemImage|00228}}
|Shortbow
|Shortbow
Line 43: Line 43:
|{{ItemImage|00229}}
|{{ItemImage|00229}}
|Longbow
|Longbow
| 30
|
30
|1
|1
|6
|6
|0
|0
|0
|0
| Light
|
Light
|TwoHanded
|TwoHanded
|False
|False
Line 65: Line 67:
|{{ItemImage|00184}}
|{{ItemImage|00184}}
|Doom Bow
|Doom Bow
|60  
|60
|2
|2
|12  
|12
|0
|0
|4
|4
Line 78: Line 80:
|
|
|-
|-
| rowspan="2" |NG Weapons
| rowspan="2" | NG Weapons
|[[File:Grove Bow.png|thumb]]
|[[File:Grove Bow.png|thumb]]
|OakGroveBow
|OakGroveBow
Line 96: Line 98:
|ThunderBolt
|ThunderBolt
|9
|9
| 12
|
12
|24
|24
|0
|0
|7
|7
|Heavy
|Heavy
|TwoHanded, BlueGlowing  
|TwoHanded, BlueGlowing
|
|
| Vision Quest
|
Vision Quest
|
|
|
|
|}
|}


===Daggers===
==Daggers==
 
===BG Daggers===
{| class="wikitable"
{| class="wikitable"
|-
|-
!
!Image
!Image
!WeaponName!!Base
!WeaponName!!Base
Line 130: Line 135:
!LVL
!LVL
|-
|-
| rowspan="6" |BG Weapons
|{{ItemImage|00101}}
|{{ItemImage|00101}}
|Steel Dagger
|Steel Dagger
|10
|10
|1
|1
| 4
|4
|0
|0
|0
|0
Line 146: Line 150:
|-
|-
|{{ItemImage|00172}}
|{{ItemImage|00172}}
| Silver Dagger
|Silver Dagger  
|350
|350
|1
|1
Line 154: Line 158:
|Light
|Light
|Silver, QuickThrow, Throwable
|Silver, QuickThrow, Throwable
|False
| False
|Gargoyles (-3 Kes)
|Gargoyles (-3 Kes)
|
|
Line 169: Line 173:
|Light
|Light
|Throwable
|Throwable
|False  
|False
|Leng Maus Hob Caster
|Leng Maus Hob Caster
|
|
Line 182: Line 186:
|2
|2
|Light
|Light
|Silver, Neutral  
|Silver, Neutral
|True
|True
|[[Carfel]]
|[[Carfel]]
Line 210: Line 214:
|5
|5
|Light
|Light
|Silver, QuickThrow, Returning, Throwable
 
|Silver, QuickThrow, Returning, Throwable  
|True
|True
|[[Carfel]]
|[[Carfel]]
|
|
|
|
|}
===NG Daggers===
{| class="wikitable"
|-
|-
| rowspan="2" | NG Weapons
!Image
|[[File:CDagg.PNG]] <br />  
!WeaponName !! Base
Price
!Minimum
Damage
!Maximum
Damage
!BaseArmor
Bonus
!BaseAttack
Bonus
!Penetration
! Flags
!CanBind
!Locations
!Class
!LVL
|-
|[[File:CDagg.PNG]] <br />
|CorruptedDagger
|CorruptedDagger
|1
|1
Line 224: Line 250:
|2
|2
|7
|7
|VeryLight
| VeryLight
|QuickThrow, Returning, Throwable
|QuickThrow, Returning, Throwable
|True
|True
Line 231: Line 257:
|
|
|-
|-
| {{ItemImage|00332}}
|
{{ItemImage|00332}}
|BloodDagger
|BloodDagger
|15
|15
Line 246: Line 273:
|}
|}


===Flails ===
==Flails==
{| class="wikitable"
{| class="wikitable"
|-
|-
!
!
!Image
!Image  
!WeaponName!!Base
!WeaponName!!Base
Price
Price
!Minimum
!Minimum
Damage
Damage  
!Maximum
!Maximum
Damage
Damage
Line 261: Line 288:
!BaseAttack
!BaseAttack
Bonus
Bonus
!Penetration
! Penetration
!Flags
!Flags
!CanBind
!CanBind
Line 284: Line 311:
|-
|-
|{{ItemImage|00183}}
|{{ItemImage|00183}}
|Wooden Flail  
|Wooden Flail
|25
|25
|1
|1
Line 303: Line 330:
!
!
!Image
!Image
!WeaponName!!Base
! WeaponName!!Base
Price
Price
!Minimum
!Minimum
Line 312: Line 339:
Bonus
Bonus
!BaseAttack
!BaseAttack
Bonus
Bonus  
!Penetration
!Penetration
!Flags
!Flags
!CanBind
!CanBind
!Locations
!
Locations
!Class
!Class
!LVL
!LVL
Line 323: Line 351:
|{{ItemImage|00001}}
|{{ItemImage|00001}}
|Leather Gauntlets
|Leather Gauntlets
|200
|200  
|1
|1
|4
|4
Line 330: Line 358:
|Light
|Light
|Bashing
|Bashing
| False
|False
|Low/Mid level Dungeons
| Low/Mid level Dungeons
|
|
|
|
Line 337: Line 365:
|{{ItemImage|00069}}
|{{ItemImage|00069}}
|Steel Gauntlets
|Steel Gauntlets
|400  
|400
|1
|1
|4
|4
|1
|1
| 2
|2
|Light
|Light
|Bashing
|Bashing
Line 358: Line 386:
|Heavy
|Heavy
|BlueGlowing
|BlueGlowing
|True
|True  
|[[Kosh]]
|[[Kosh]]
|
|
Line 448: Line 476:
!Flags
!Flags
!CanBind
!CanBind
!Locations
!Locations
!Class
!Class
Line 454: Line 483:
| rowspan="6" |BG Weapons
| rowspan="6" |BG Weapons
|{{ItemImage|00146}}
|{{ItemImage|00146}}
|BattleAxe||30||1|| 8||1||0||Light
|BattleAxe||30||1||8||1||0||Light
|Slashing
|Slashing
|False
|False
Line 464: Line 493:
|SpikedClub
|SpikedClub
|20
|20
|1
|1
|10
|10
Line 480: Line 510:
|1
|1
|6
|6
|1
| 1
|0
|0
|Medium
|Medium
Line 490: Line 520:
|-
|-
|{{ItemImage|00147}}
|{{ItemImage|00147}}
|BayonetHammer||30||1||10||1||0||Light
|BayonetHammer|| 30||1|| 10||1|| 0||Light
|
|  
{| class="wikitable"
{| class="wikitable"
|Bashing
|Bashing
Line 504: Line 534:
|20
|20
|1
|1
|8
| 8
|1
|1
|0
|0
|Light
|Light
|Throwable
|Throwable
|False
|False  
| -4 Kes Ghouls (40%)
| -4 Kes Ghouls (40%)
Axe Giant (100%)
Axe Giant (100%)
Line 516: Line 546:
|-
|-
|{{ItemImage|00077}}
|{{ItemImage|00077}}
|[[Returning Axe]]||9||1||8||2||5||
|[[Returning Axe]]||9||1||8||2||5||
VeryHeavy
VeryHeavy
|<nowiki>BlueGlowing | Returning | </nowiki>
|<nowiki>BlueGlowing | Returning | </nowiki>
Throwable |Slashing | Lawful  
Throwable |Slashing | Lawful  
| True
|True
|[[Returning Axe|Returning Axe Quest]]
|[[Returning Axe|Returning Axe Quest]]
|
|
Line 530: Line 561:
|-
|-
!
!
!Image
! Image
!WeaponName!!Base
!WeaponName!!Base
Price
Price  
!Minimum
!Minimum
Damage
Damage
Line 549: Line 580:
|-
|-
| rowspan="2" |BG Weapons
| rowspan="2" |BG Weapons
|{{ItemImage|00157}}
|{{ItemImage|00157}}
|Rapier
|Rapier
Line 584: Line 616:
!
!
!Image
!Image
!WeaponName!!Base
!WeaponName
Price
!Base
Price  
!Minimum
!Minimum
Damage
Damage
Line 591: Line 624:
Damage
Damage
!BaseArmor
!BaseArmor
Bonus
Bonus  
!BaseAttack
!BaseAttack
Bonus
Bonus
Line 598: Line 631:
!CanBind
!CanBind
!Locations
!Locations
!Class
! Class
!LVL
!LVL
|-
|-
Line 606: Line 639:
|15
|15
|1
|1
| 8
|
8
|2
|2
|0
|0
Line 617: Line 651:
|-
|-
|{{ItemImage|00102}}
|{{ItemImage|00102}}
|Wooden Staff  
| Wooden Staff
|15
|15
|1
|1
Line 630: Line 664:
|
|
|-
|-
|{{ItemImage|00144}}
| {{ItemImage|00144}}
|BlackStaff
|BlackStaff
|800
|800
Line 668: Line 702:
|Medium
|Medium
|15
|15
|True  
|True
|[[Leng Trio]]
|[[Leng Trio]]
|
|
Line 675: Line 709:
|{{ItemImage|00038}}
|{{ItemImage|00038}}
|BlueStaff
|BlueStaff
|1500
| 1500
|1
|1
|8
|8
Line 690: Line 724:
|[[Overlord Staff]]
|[[Overlord Staff]]
|1
|1
|1
| 1
|8
|8
|5
|5
Line 696: Line 730:
|VeryHeavy
|VeryHeavy
|TwoHanded, Bashing, Lawful, ManaRegen
|TwoHanded, Bashing, Lawful, ManaRegen
|True
| True
|[[Underkingdom]],[[Overlord]]
|[[Underkingdom]],[[Overlord]]
|
|
Line 708: Line 742:
|4
|4
|6
|6
| Medium
|Medium
|TwoHanded, Silver, BlueGlowing
|TwoHanded, Silver, BlueGlowing
|True
|True
Line 722: Line 756:
!Image
!Image
!WeaponName!!Base
!WeaponName!!Base
Price
Price  
!Minimum
!Minimum
Damage
Damage
Line 730: Line 764:
Bonus
Bonus
!BaseAttack
!BaseAttack
Bonus
Bonus  
!Penetration
!Penetration
!Flags
!Flags
Line 747: Line 781:
|0
|0
|Medium
|Medium
|Piercing
| Piercing
|False
|False
|Low/Mid level Dungeons
|Low/Mid level Dungeons
Line 756: Line 790:
|Longsword
|Longsword
|30
|30
|1
|
1
|8
|8
|1
|1
Line 768: Line 803:
|-
|-
|{{ItemImage|00148}}
|{{ItemImage|00148}}
|Katana  
|Katana
|30
|30
|1
|1
Line 777: Line 812:
|Slashing
|Slashing
|False
|False
| Low/Mid level Dungeons
|Low/Mid level Dungeons
|
|
|
|
Line 783: Line 818:
|{{ItemImage|00170}}
|{{ItemImage|00170}}
|SteelLong Sword
|SteelLong Sword
|1500
| 1500
|1
|1
|8
|8
Line 789: Line 824:
|4
|4
|Light
|Light
| Slashing
|
Slashing
|False
|False
|[[Kesmai Red Dragon|Daisy]]
|[[Kesmai Red Dragon|Daisy]]
Line 820: Line 856:
Damage
Damage
!Maximum
!Maximum
Damage
Damage  
!BaseArmor
!BaseArmor
Bonus
Bonus  
!BaseAttack
! BaseAttack
Bonus
Bonus
!Penetration
!Penetration
Line 837: Line 873:
|40
|40
|2
|2
| 10
|10
|1
|1
| 0
|0
|Light
|Light
|Slashing
|Slashing
|False  
|False
| -2 Kesmai
| -2 Kesmai
|
|
Line 849: Line 885:
|{{ItemImage|00161}}
|{{ItemImage|00161}}
|Steel Greatsword
|Steel Greatsword
|2000
| 2000
|2
|2
|10
|10  
|1
|1
|4
|4
Line 862: Line 898:
|-
|-
|{{ItemImage|00125}}
|{{ItemImage|00125}}
|[[Silver Great Axe]]
| [[Silver Great Axe]]
|7
|7
|4
|4
| 14
|14
|1
|1
|4
|4
|VeryHeavy
|VeryHeavy
|Silver, BlueGlowing, Slashing, Mama's Bane
|Silver, BlueGlowing, Slashing, Mama's Bane
| True
|
|Axe Surface (Silvermoon)
True
| Axe Surface (Silvermoon)  
|
|
|
|
Line 877: Line 914:
|{{ItemImage|00195}}
|{{ItemImage|00195}}
|[[Black Broadsword]]
|[[Black Broadsword]]
| 8
|8
|2
| 2
|12
|12
|3
|3
Line 885: Line 922:
|BlueGlowing, Slashing
|BlueGlowing, Slashing
|True
|True
| Kesmai Surface (Ironforge)
|Kesmai Surface (Ironforge)
|
|
|
|
Line 902: Line 939:
!Usual Damage Type
!Usual Damage Type
|-
|-
|[[Hand]]
|[[Hand]]  
|Martial Arts,
|Martial Arts,
Gauntlets
Gauntlets
| Only martial artists can train past 2nd Dan.
|Only martial artists can train past 2nd Dan.
The abilities jumpkick, kick and polekick use MA skill; polekick only uses it "to hit", not damage. Boots affect kick and polekick.
The abilities jumpkick, kick and polekick use MA skill; polekick only uses it "to hit", not damage. Boots affect kick and polekick.


MA skill is hindered by all armors (excpet AG MA specific armor), most robes (excett the kimono, 'bed sheet', Somdy robe, and 'con' robe), boots and weapons.
MA skill is hindered by all armors (excpet AG MA specific armor), most robes (excett the kimono, 'bed sheet', Somdy robe, and 'con' robe), boots and weapons.
|Lawful MAs: +4/+6,
|Lawful MAs: +4/+6,
Others:+3/+4
Others:+3/+4  
|Best at very high level
|Best at very high level
|3 (jumpkick)
|3 (jumpkick)
2(polekick)
2(polekick)
0(punch/kick)
0(punch/kick)  
|Blunt
|Blunt
|-
|-
Line 922: Line 959:
|Crossbows and shortbows do not break a thief's "hide".
|Crossbows and shortbows do not break a thief's "hide".
Bows must be loaded to use: turn 1 load, turn 2 shoot.  
Bows must be loaded to use: turn 1 load, turn 2 shoot.  
Only crossbows allows moving with an arrow loaded.
Only crossbows allows moving with an arrow loaded.  
|Knight,MA,Thief:+4
|Knight,MA,Thief:+4
Others:+3
Others:+3
Line 935: Line 972:
|Thieves:+5,
|Thieves:+5,
Neutrals:+4
Neutrals:+4
Others:+3
Others:+3  
|Thieves: +5
|Thieves: +5
|3 (throw)
|3 (throw)
Line 944: Line 981:
|
|
|Halberd allows poke and polekick abilities.
|Halberd allows poke and polekick abilities.
Halberd cannot be belted.
Halberd cannot be belted.  
| Lawful knight:+5/+6,
|Lawful knight:+5/+6,
Lawful:+4/+6,
Lawful:+4/+6,
Others:+2/+4
Others:+2/+4
Line 953: Line 990:
|-
|-
|[[Mace]]
|[[Mace]]
|Hammer
| Hammer
Axe
Axe
|
|
Line 993: Line 1,030:
|Shortsword
|Shortsword
Longsword
Longsword
Katana
Katana  
|
|
|Lawful:+4*2 (double attack speed)/+6,
|Lawful:+4*2 (double attack speed)/+6,
Line 1,001: Line 1,038:
|Edged ('short' sword: Pointy)
|Edged ('short' sword: Pointy)
|-
|-
|[[Threestaff]]
| [[Threestaff]]
|3-Staff
|3-Staff
|
|
Line 1,012: Line 1,049:
|
|
|
|
|Lawful:+4/+6
| Lawful:+4/+6
|
|
| 0
|0
|Blunt
|Blunt
|-
|-
Line 1,020: Line 1,057:
|Greatsword
|Greatsword
Greataxe
Greataxe
|Some TwoHanded weapons can be used with one hand (eg broadsword), while some NON TwoHanded weapons require using two hands (eg Halberd's Naginata, Mace's Maul)
|Some TwoHanded weapons can be used with one hand (eg broadsword), while some NON TwoHanded weapons require using two hands (eg Halberd's Naginata, Mace's Maul)  
|Lawful:+4/+7,
| Lawful:+4/+7,
Others:+4/+5
Others:+4/+5
| +++
| +++
Line 1,029: Line 1,066:
''Note: Alias column displays other names by which that skill type may be referenced.''
''Note: Alias column displays other names by which that skill type may be referenced.''


==Damage Types ==
== Damage Types==
Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.
Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.
{| class="wikitable"
{| class="wikitable"

Revision as of 04:57, 17 April 2024

Overview

Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures.

Weapons

Bows and Cross Bows

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00228.png Shortbow 20 1 4 0 0 Light TwoHanded False -2 Kes
item-00229.png Longbow

30

1 6 0 0

Light

TwoHanded False
item-00111.png Fine Crossbow 600 1 8 0 2 Light TwoHanded False Leng Centaur
item-00184.png Doom Bow 60 2 12 0 4

Heavy

TwoHanded, Blue Glowing True Oakvael, Doom Orc
NG Weapons
Grove Bow.png
OakGroveBow 5 6 17 0 5 VeryHeavy 15, Silver True Oakvael, Grove Escort
item-00232.png ThunderBolt 9

12

24 0 7 Heavy TwoHanded, BlueGlowing

Vision Quest

Daggers

BG Daggers

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
item-00101.png Steel Dagger 10 1 4 0 0 Light Throwable False Starter Kit
item-00172.png Silver Dagger 350 1 4 0 2 Light Silver, QuickThrow, Throwable False Gargoyles (-3 Kes)

item-00171.png

Gilt Dagger 500 3 7 1 3 Light Throwable False Leng Maus Hob Caster
Heron main-gauche small.png
Lengian Dagger 100 1 4 4 2 Light Silver, Neutral True Carfel
item-00186.png Misericorde Dagger 30 1 8 2 4 Medium BlueGlowing, QuickThrow, Throwable True Yeti
item-00308.png Yasnaki Dagger 1 1 8 0 5 Light Silver, QuickThrow, Returning, Throwable True Carfel

NG Daggers

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
CDagg.PNG
CorruptedDagger 1 3 10 2 7 VeryLight QuickThrow, Returning, Throwable True Razalas Peaks Alchemist

item-00332.png

BloodDagger 15 2 12 4 6 Light Silver, BlueGlowing, QuickThrow Lord Hydra Blood Lands 20

Flails

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00197.png Spiked Flail 35 3 12 1 0 Medium Bashing False Axe Undead
item-00183.png Wooden Flail 25 1 10 1 0 Medium Bashing False Low/Mid level Dungeons

Gauntlets

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind

Locations

Class LVL
BG Weapons item-00001.png Leather Gauntlets 200 1 4 0 1 Light Bashing False Low/Mid level Dungeons
item-00069.png Steel Gauntlets 400 1 4 1 2 Light Bashing False -4 Kes and Axe Ogre
item-00069.png Kosh Gauntlets 4 1 4 1 2 Heavy BlueGlowing True Kosh
item-00071.png Crystal Gauntlets 8 1 6 3 4 VeryHeavy Lawful True Crystal Gauntlets (Leng/Oak quest)

Halberds

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00158.png Halberd 40 1 12 2 0 Medium TwoHanded False Mid level Dungeons
item-00187.png CopperHalberd (Knight Halberd) 50 2 14 2 5 Medium 15 True Oakvael Yellow Dragon

Mace

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00146.png BattleAxe 30 1 8 1 0 Light Slashing False Starter Kit / Axe Gob
item-00089.png SpikedClub 20 1 10 1 2 Light Bashing False Low/Mid level Dungeons
item-00075.png SteelMace 25 1 6 1 0 Medium Bashing False Low/Mid level Dungeons
item-00147.png BayonetHammer 30 1 10 1 0 Light
Bashing
False Axe Undead
item-00075.png Throwing Hammer 20 1 8 1 0 Light Throwable False -4 Kes Ghouls (40%)

Axe Giant (100%)

item-00077.png Returning Axe 9 1 8 2 5

VeryHeavy

BlueGlowing | Returning |

Throwable |Slashing | Lawful

True Returning Axe Quest

Rapiers

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00157.png Rapier 20 1

10

1 0 Medium Piercing False Low/Mid level Dungeons
item-00309.png BlackSteel Rapier 1 1 10 2 4 Medium Piercing True Sword Master

Staff

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00124.png Spear 15 1

8

2 0 Light TwoHanded False Low/Mid level Dungeons
item-00102.png Wooden Staff 15 1 8 2 0 Light TwoHanded False Low/Mid level Dungeons
item-00144.png BlackStaff 800 1 8 2 1 Light TwoHanded False -2 Kes Wraith / Wight
item-00072.png Iron Rod 25 1

8

2 4 Medium 15 False -4 Kes / Oakvael
DkJimstaff.png RamStaff 800 1 8 4 2 Medium 15 True Leng Trio
item-00038.png BlueStaff 1500 1 8 2 0 Light TwoHanded False Kosh, Emondeus
item-00307.png Overlord Staff 1 1 8 5 0 VeryHeavy TwoHanded, Bashing, Lawful, ManaRegen True Underkingdom,Overlord
item-00124.png Cursed Staff 1 6 16 4 6 Medium TwoHanded, Silver, BlueGlowing True VisionQuest

Sword

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00088.png Short Sword 20 1 6 0 0 Medium Piercing False Low/Mid level Dungeons
item-00085.png Longsword 30

1

8 1 0 Light Slashing False Low/Mid level Dungeons
item-00148.png Katana 30 1 8 1 0 Light Slashing False Low/Mid level Dungeons
item-00170.png SteelLong Sword 1500 1 8 1 4 Light

Slashing

False Daisy
item-00306.png Hummingbird Sword 12 1 6 0 4 Medium Silver, BlueGlowing, Piercing, Lawful True Underkingdom Troll King

TwoHanded (GreatSword)

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00098.png Greatsword 40 2 10 1 0 Light Slashing False -2 Kesmai
item-00161.png Steel Greatsword 2000 2 10 1 4 TwoHanded, Slashing False Daisy
item-00125.png Silver Great Axe 7 4 14 1 4 VeryHeavy Silver, BlueGlowing, Slashing, Mama's Bane

True

Axe Surface (Silvermoon)
item-00195.png Black Broadsword 8 2 12 3 4 VeryHeavy BlueGlowing, Slashing True Kesmai Surface (Ironforge)

Skill Types

Each weapon in Lands of Kes uses a specific skill type. All attacks with that weapon will depend on the user's skill in that type. The skill types are listed below:

Skill Alias Notes Max add

available (BG/AG)

Best block available Usual Damage Range Usual Damage Type
Hand Martial Arts,

Gauntlets

Only martial artists can train past 2nd Dan.

The abilities jumpkick, kick and polekick use MA skill; polekick only uses it "to hit", not damage. Boots affect kick and polekick.

MA skill is hindered by all armors (excpet AG MA specific armor), most robes (excett the kimono, 'bed sheet', Somdy robe, and 'con' robe), boots and weapons.

Lawful MAs: +4/+6,

Others:+3/+4

Best at very high level 3 (jumpkick)

2(polekick) 0(punch/kick)

Blunt
Bow Crossbow

Shortbow

Crossbows and shortbows do not break a thief's "hide".

Bows must be loaded to use: turn 1 load, turn 2 shoot. Only crossbows allows moving with an arrow loaded.

Knight,MA,Thief:+4

Others:+3

Never blocks 3 Pointy; blunt?
Dagger Daggers can be envenomed with the Venom Spell. Daggers do not break hide.

Can be thrown from belt.

Thieves:+5,

Neutrals:+4 Others:+3

Thieves: +5 3 (throw) Pointy

silver daggers can hit skeletons (normally pointy only)

Halberd Halberd allows poke and polekick abilities.

Halberd cannot be belted.

Lawful knight:+5/+6,

Lawful:+4/+6, Others:+2/+4

+++ 1 - poke; 2 - polekick Edged and Blunt
Mace Hammer

Axe

Lawful:+5/+6,

Others:+4/+5

++ 3 (throw) Blunt (axe:Edged)
Rapier +5 - 0 Pointy
Shuriken Thrown

Objects

Shurikens can be poisonned, do not break hide spell and can be thrown from belt.

Any thrown objects that is not a dagger or mace uses this skill: bottles, balls, figurines ...

+1 - 3 (throw) Pointy
Staff Lawful:+4/+7,

Evil:+4, Others:+2

++++ 0; 2 - polekick Blunt (spear:Pointy)
Sword Shortsword

Longsword Katana

Lawful:+4*2 (double attack speed)/+6,

Others: +4/+6

+ 0 Edged ('short' sword: Pointy)
Threestaff 3-Staff +2 + 0 Blunt
Flail Lawful:+4/+6 0 Blunt
TwoHanded Greatsword

Greataxe

Some TwoHanded weapons can be used with one hand (eg broadsword), while some NON TwoHanded weapons require using two hands (eg Halberd's Naginata, Mace's Maul) Lawful:+4/+7,

Others:+4/+5

+++ 0 Edged

Note: Alias column displays other names by which that skill type may be referenced.

Damage Types

Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.

Type Notes
Blue Glow This property is generally found on Tied weapons and other items with magic properties.
Silver A silver weapon is sometimes needed to attack specific creatures.
Piercing Some creatures require piercing weapons to damage them, while some (like skeletons are completely immune to its affects.
Blunt Some mobs are immune.
Slashing Some mobs require edged.