Difference between revisions of "BG Weapons"

From Stormhalter
Jump to: navigation, search
Line 488: Line 488:
{| class="wikitable"
{| class="wikitable"
|-
|-
!
!Image
!Image
!WeaponName!!Base
!WeaponName!!Description and Properties
Price
!Max Damage
!Minimum
!Combat Adds
Damage
!Maximum
Damage
!BaseArmor
Bonus
!BaseAttack
Bonus
!Penetration
!Penetration
!Flags
!Flags
Line 505: Line 497:


!Locations
!Locations
!Class
!LVL
|-
|-
| rowspan="6" |BG Weapons
|{{ItemImage|00146}}
|{{ItemImage|00146}}
|BattleAxe||30||1||8||1||0||Light
|BattleAxe|| ||8||+0, AC 1||Light
|Slashing
|Slashing
| False  
| False  
|Starter Kit / Axe Gob
|Starter Kit / Axe Gob
|
|
|-
|-
|{{ItemImage|00089}}
|{{ItemImage|00089}}
|SpikedClub
|SpikedClub
|20
|
 
|1
|10
|10
|1
| +2, AC 1
|2
|Light
|Light
| Bashing
| Bashing
|False
|False
| Low/Mid level Dungeons
| Low/Mid level Dungeons
|
|
|-
|-
|{{ItemImage|00075}}
|{{ItemImage|00075}}
|SteelMace  
|SteelMace  
|25
|
|1
|6
|6
|1
| +0, AC 1
|0
|Medium
|Medium
|Bashing
|Bashing
|False
|False
|Low/Mid level Dungeons
|Low/Mid level Dungeons
|
|
|-
|-
|{{ItemImage|00147}}
|{{ItemImage|00147}}
|BayonetHammer|| 30||1||10||1||0||Light
|BayonetHammer|| ||10||+0, AC 1||Light
|
|
{| class="wikitable"
{| class="wikitable"
Line 554: Line 532:
|False
|False
|[[Axe Undead]]
|[[Axe Undead]]
|
|
|-
|-
|{{ItemImage|00075}}
|{{ItemImage|00075}}
|Throwing Hammer
|Throwing Hammer
|20
|
|1
|8
|8
|1
| +0, AC 1
|0
|Light
|Light
|Throwable
|Throwable
Line 569: Line 543:
| -4 Kes Ghouls (40%)
| -4 Kes Ghouls (40%)
Axe Giant (100%)
Axe Giant (100%)
|-
|{{ItemImage|00075}}
|RHammer
|
|8
| +3, AC 1
|
|<nowiki>BlueGlowing | Returning | </nowiki>
Throwable | Lawful
|
|
|
|
Line 574: Line 557:
|{{ItemImage|00077}}
|{{ItemImage|00077}}


|[[Returning Axe]]||9||1||8||2||5||
|[[Returning Axe]]|| ||8||+5, AC 2||
VeryHeavy
VeryHeavy
|<nowiki>BlueGlowing | Returning | </nowiki>
|<nowiki>BlueGlowing | Returning | </nowiki>
Line 580: Line 563:
|True
|True
|[[Returning Axe|Returning Axe Quest]]
|[[Returning Axe|Returning Axe Quest]]
|
|
|}
|}



Revision as of 17:37, 17 April 2024

Overview

Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures.

Weapons

Bows and Crossbows

BG Bows and CrossBows

Image Name Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00228.png Shortbow A short Bow. 4 +0, AC 0 Light TwoHanded -2 Kes
item-00229.png Longbow A yew long bow embellished with carvings. The combat adds are +3 6 +3, AC 0

Light

TwoHanded
item-00111.png Fine Crossbow A crossbow 8 +2, AC 0 Light TwoHanded Leng Centaur
item-00184.png Doom Bow A heavy crossbow with an ornately carved tiller and a peculiar black steel bow. The crossbow is emitting a faint blue glow. The combat adds are +4
  • Drops off Doom Ork, best bow until NG Content
12 +4, AC 0

Heavy

TwoHanded, Blue Glowing Oakvael, Doom Orc

NG Bows and Crossbows

Image Name Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00229.png OakGroveBow
  • Ties on pickup
17 +5, AC 0 VeryHeavy Silver Oakvael, Grove Escort
item-00232.png ThunderBolt
  • Ties on pickup
24 +7, AC 0 Heavy TwoHanded, BlueGlowing Vision Quest

Daggers

BG Daggers

Image Name Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00101.png Steel Dagger A Steel Dagger. 4 0 / 0 Light Throwable Low Level Dungeons
item-00172.png Silver Dagger A Silver Dagger. The combat adds are +2 4 +2 Light Silver, QuickThrow, Throwable Gargoyles (-3 Kes)

item-00171.png

Gilt Dagger A gilt-handled dagger with a fine steel blade. The combat adds are +3 7 +3, AC 1 Light Throwable Leng Maus Hob Caster
Heron main-gauche small.png
Lengian Dagger 100 4 +2, AC 4 Light Silver, Neutral Carfel
item-00186.png Misericorde Dagger An exquisite Lemurian misericorde dagger whose honed finish reveals the wood grained texture of the metal. The dagger is emitting a faint blue glow. The combat adds are +4
  • Ties on Pickup
8 +4, AC 2 Medium BlueGlowing, QuickThrow, Throwable Yeti
item-00308.png Yasnaki Dagger A fine throwing dagger with the symbol of the Yasnaki marking the hilt. The combat adds are +5.
  • Ties on Pickup
8 +5, AC 0 Light Silver, QuickThrow, Returning, Throwable Carfel

NG Daggers

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
CDagg.PNG
CorruptedDagger
  • Ties on Pickup
10 +7, AC 2 VeryLight QuickThrow, Returning, Throwable Razalas Peaks Alchemist

item-00332.png

BloodDagger
  • Level 20 Required
12 +6, AC 4 Light Silver, BlueGlowing, QuickThrow Lord Hydra Blood Lands

Flails

BG Flails

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00197.png Spiked Flail 12 +0, AC1 Medium Bashing Axe Undead
item-00183.png Wooden Flail 10 +0, AC1 Medium Bashing Low/Mid level Dungeons

NG Flails

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00334.png Heavy Silver Flail
  • Ties on Pickup
140 +9, AC 0 Medium TwoHanded, Silver, Blueglowing Razalas Peaks Unhinged Vandal
item-00197.png BloodFlail
  • Ties on Pickup
15 +6, AC 2 Medium TwoHanded, Silver, Blueglowing Bloodlands

Gauntlets

BG Gauntlets

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags

Locations

item-00001.png Leather Gauntlets A pair of leather gauntlets 4 +1, AC 0 Light Bashing Low/Mid level Dungeons
item-00069.png Steel Gauntlets A pair of leather gauntlets with thin steel plates 4 +2, AC 1 Light Bashing -4 Kes and Axe Ogre
item-00069.png Kosh Gauntlets You are looking at a pair of gauntlets made from leathery dragon skin with shiny blue plates. The gauntlets emit a faint blue glow.
  • Ties on Pickup
4 +2, AC 1 Heavy BlueGlowing Kosh
item-00071.png Crystal Gauntlets A pair of guantlets made of flat black steel lamellae with rosy crystalline claws projecting from the knuckles. The gauntlets are emitting a faint blue glow. The combat adds are +4
  • Ties on Pickup
6 +4, AC3 VeryHeavy Lawful Crystal Gauntlets (Leng/Oak quest)

NG Gauntlets

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00070.png StoneGauntlets
  • MA Only
  • Ties on Pickup
80 +9, AC 0 VeryHeavy BlueGlowing, Bashing, Lawful Goliath
item-00070.png KungFuMaster
  • MA Only
  • Ties on Pickup
8 +6, AC 5 VeryHeavy BlueGlowing, Bashing, Lawful Peaks Escort
item-00037.png BloodGaunts
  • MA Only
  • Requires Lvl 21
  • Ties on Pickup
12 +8, AC 5 VeryHeavy Silver, BlueGlowing, Bashing, Lawful Bloodlands, drops off Anubis
item-00023.png Eldritch Gaunts
  • Ties on Pickup
2 +2, AC 6 Heavy Bashing Chance drop off of bosses past Corruptor
item-00069.png BoneGaunts
  • Ties on Pickup
8 +6, AC 5 VeryHeavy BlueGlowing, Bashing Chance drop off of bosses past Corruptor
Nothon gloves.png Claws of a poison dart frog
  • Requires 4th Dan for Thief OR 8th Dan MA
6 +6, AC 3 VeryHeavy BlueGlowing, Bashing Black Burrow, drops off Nothon, Guppo of Guppos
item-00069.png MageGaunts
  • Ties on Pickup
3 +4, AC 3 VeryHeavy BlueGlowing, Bashing, Lawful Blackburrow,

chance of drop from Al'Kabor

Honor Gauntlets
  • Knight/Thief Only
3 +0, AC 4 VeryHeavy BlueGlowing, Bashful, Lawful Double Dragon

Halberds

BG Halberds

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00158.png Halberd 12 +0, AC 2 Medium TwoHanded Mid level Dungeons
item-00187.png CopperHalberd (Knight Halberd) Binds on Pickup 14 +5, AC2 Medium 15 Oakvael Yellow Dragon

NG Halberd

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags Locations
item-00158.png Halberd 12 +0, AC 2 Medium TwoHanded
Item-173.png Mahogany Pike Binds on Pickup 36 +6, AC 5 Medium TwoHanded, Silver, BlueGlowing, Slashing Blackburrow, drops from Guardian of Al'Kabor

Mace

Image WeaponName Description and Properties Max Damage Combat Adds Penetration Flags CanBind Locations
item-00146.png BattleAxe 8 +0, AC 1 Light Slashing False Starter Kit / Axe Gob
item-00089.png SpikedClub 10 +2, AC 1 Light Bashing False Low/Mid level Dungeons
item-00075.png SteelMace 6 +0, AC 1 Medium Bashing False Low/Mid level Dungeons
item-00147.png BayonetHammer 10 +0, AC 1 Light
Bashing
False Axe Undead
item-00075.png Throwing Hammer 8 +0, AC 1 Light Throwable False -4 Kes Ghouls (40%)

Axe Giant (100%)

item-00075.png RHammer 8 +3, AC 1 BlueGlowing | Returning |

Throwable | Lawful

item-00077.png Returning Axe 8 +5, AC 2

VeryHeavy

BlueGlowing | Returning |

Throwable |Slashing | Lawful

True Returning Axe Quest

Rapiers

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00157.png Rapier 20 1

10

1 0 Medium Piercing False Low/Mid level Dungeons
item-00309.png BlackSteel Rapier 1 1 10

2

4 Medium Piercing True Sword Master

Staff

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00124.png Spear 15 1

8

2 0 Light TwoHanded False Low/Mid level Dungeons
item-00102.png Wooden Staff 15 1 8 2 0 Light TwoHanded False Low/Mid level Dungeons
item-00144.png BlackStaff 800 1 8 2 1 Light TwoHanded False -2 Kes Wraith / Wight
item-00072.png Iron Rod 25 1

8

2 4 Medium 15 False -4 Kes / Oakvael
DkJimstaff.png RamStaff 800 1 8 4 2 Medium 15 True Leng Trio
item-00038.png BlueStaff 1500 1 8 2 0 Light TwoHanded False Kosh, Emondeus
item-00307.png Overlord Staff 1 1 8 5 0 VeryHeavy TwoHanded, Bashing, Lawful, ManaRegen True Underkingdom,Overlord
item-00124.png Cursed Staff 1 6 16 4 6 Medium TwoHanded, Silver, BlueGlowing True VisionQuest

Sword

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00088.png Short Sword 20 1 6 0 0 Medium Piercing False Low/Mid level Dungeons
item-00085.png Longsword 30

1

8 1 0 Light Slashing False Low/Mid level Dungeons
item-00148.png Katana 30 1 8 1 0 Light

Slashing

False Low/Mid level Dungeons
item-00170.png SteelLong Sword 1500 1 8 1 4 Light

Slashing

False Daisy
item-00306.png Hummingbird Sword 12 1 6 0 4 Medium Silver, BlueGlowing, Piercing, Lawful True Underkingdom Troll King

TwoHanded (GreatSword)

Image WeaponName Base

Price

Minimum

Damage

Maximum

Damage

BaseArmor

Bonus

BaseAttack

Bonus

Penetration Flags CanBind Locations Class LVL
BG Weapons item-00098.png Greatsword 40 2 10 1 0 Light Slashing False -2 Kesmai
item-00161.png Steel Greatsword 2000 2 10 1 4 TwoHanded, Slashing False Daisy
item-00125.png

Silver Great Axe

7 4 14 1 4 VeryHeavy Silver, BlueGlowing, Slashing, Mama's Bane

True

Axe Surface (Silvermoon)
item-00195.png Black Broadsword 8 2 12 3 4 VeryHeavy BlueGlowing, Slashing True Kesmai Surface (Ironforge)

Skill Types

Each weapon in Lands of Kes uses a specific skill type. All attacks with that weapon will depend on the user's skill in that type. The skill types are listed below:

Skill Alias Notes Max add

available (BG/AG)

Best block available Usual Damage Range Usual Damage Type
Hand Martial Arts,

Gauntlets

Only martial artists can train past 2nd Dan.

The abilities jumpkick, kick and polekick use MA skill; polekick only uses it "to hit", not damage. Boots affect kick and polekick.

MA skill is hindered by all armors (excpet AG MA specific armor), most robes (excett the kimono, 'bed sheet', Somdy robe, and 'con' robe), boots and weapons.

Lawful MAs: +4/+6,

Others:+3/+4

Best at very high level 3 (jumpkick)

2(polekick) 0(punch/kick)

Blunt
Bow Crossbow

Shortbow

Crossbows and shortbows do not break a thief's "hide".

Bows must be loaded to use: turn 1 load, turn 2 shoot. Only crossbows allows moving with an arrow loaded.

Knight,MA,Thief:+4

Others:+3

Never blocks 3 Pointy; blunt?
Dagger Daggers can be envenomed with the Venom Spell. Daggers do not break hide.

Can be thrown from belt.

Thieves:+5,

Neutrals:+4 Others:+3

Thieves: +5 3 (throw) Pointy

silver daggers can hit skeletons (normally pointy only)

Halberd Halberd allows poke and polekick abilities.

Halberd cannot be belted.

Lawful knight:+5/+6,

Lawful:+4/+6, Others:+2/+4

+++ 1 - poke; 2 - polekick Edged and Blunt
Mace Hammer

Axe

Lawful:+5/+6,

Others:+4/+5

++ 3 (throw) Blunt (axe:Edged)
Rapier +5 - 0 Pointy
Shuriken Thrown

Objects

Shurikens can be poisonned, do not break hide spell and can be thrown from belt.

Any thrown objects that is not a dagger or mace uses this skill: bottles, balls, figurines ...

+1 - 3 (throw) Pointy
Staff Lawful:+4/+7,

Evil:+4, Others:+2

++++ 0; 2 - polekick Blunt (spear:Pointy)
Sword Shortsword

Longsword Katana

Lawful:+4*2 (double attack speed)/+6,

Others: +4/+6

+ 0 Edged ('short' sword: Pointy)
Threestaff 3-Staff +2 + 0 Blunt
Flail Lawful:+4/+6 0 Blunt
TwoHanded Greatsword

Greataxe

Some TwoHanded weapons can be used with one hand (eg broadsword), while some NON TwoHanded weapons require using two hands (eg Halberd's Naginata, Mace's Maul) Lawful:+4/+7,

Others:+4/+5

+++ 0 Edged

Note: Alias column displays other names by which that skill type may be referenced.

Damage Types

Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.

Type Notes
Blue Glow This property is generally found on Tied weapons and other items with magic properties.
Silver A silver weapon is sometimes needed to attack specific creatures.
Piercing Some creatures require piercing weapons to damage them, while some (like skeletons are completely immune to its affects.
Blunt Some mobs are immune.
Slashing Some mobs require edged.