BG Weapons
Overview
Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures.
Weapons
Bows and Crossbows
BG Bows and CrossBows
Image | Name | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Shortbow | A short Bow. | 4 | +0, AC 0 | Light | TwoHanded | -2 Kes | |
Longbow | A yew long bow embellished with carvings. The combat adds are +3 | 6 | +3, AC 0 |
Light |
TwoHanded | ||
Fine Crossbow | A crossbow | 8 | +2, AC 0 | Light | TwoHanded | Leng Centaur | |
Doom Bow | A heavy crossbow with an ornately carved tiller and a peculiar black steel bow. The crossbow is emitting a faint blue glow. The combat adds are +4
|
12 | +4, AC 0 |
Heavy |
TwoHanded, Blue Glowing | Oakvael, Doom Orc |
NG Bows and Crossbows
Image | Name | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
OakGroveBow |
|
17 | +5, AC 0 | VeryHeavy | Silver | Oakvael, Grove Escort | |
ThunderBolt |
|
24 | +7, AC 0 | Heavy | TwoHanded, BlueGlowing | Vision Quest | |
Daggers
BG Daggers
Image | Name | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Steel Dagger | A Steel Dagger. | 4 | 0 / 0 | Light | Throwable | Low Level Dungeons | |
Silver Dagger | A Silver Dagger. The combat adds are +2 | 4 | +2 | Light | Silver, QuickThrow, Throwable | Gargoyles (-3 Kes) | |
|
Gilt Dagger | A gilt-handled dagger with a fine steel blade. The combat adds are +3 | 7 | +3, AC 1 | Light | Throwable | Leng Maus Hob Caster |
|
Lengian Dagger | 100 | 4 | +2, AC 4 | Light | Silver, Neutral | Carfel |
Misericorde Dagger | An exquisite Lemurian misericorde dagger whose honed finish reveals the wood grained texture of the metal. The dagger is emitting a faint blue glow. The combat adds are +4
|
8 | +4, AC 2 | Medium | BlueGlowing, QuickThrow, Throwable | Yeti | |
Yasnaki Dagger | A fine throwing dagger with the symbol of the Yasnaki marking the hilt. The combat adds are +5.
|
8 | +5, AC 0 | Light | Silver, QuickThrow, Returning, Throwable | Carfel |
NG Daggers
Flails
BG Flails
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Spiked Flail | You are looking at a heavy Flail with a huge spiked ball on a steel chain. | 12 | +0, AC1 | Medium | Bashing | Axe Undead | |
Wooden Flail | 10 | +0, AC1 | Medium | Bashing | Low/Mid level Dungeons |
NG Flails
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Heavy Silver Flail |
|
140 | +9, AC 0 | Medium | TwoHanded, Silver, Blueglowing | Razalas Peaks Unhinged Vandal | |
BloodFlail |
|
15 | +6, AC 2 | Medium | TwoHanded, Silver, Blueglowing | Bloodlands |
Gauntlets
BG Gauntlets
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags |
Locations |
---|---|---|---|---|---|---|---|
Leather Gauntlets | A pair of leather gauntlets | 4 | +1, AC 0 | Light | Bashing | Low/Mid level Dungeons | |
Steel Gauntlets | A pair of leather gauntlets with thin steel plates | 4 | +2, AC 1 | Light | Bashing | -4 Kes and Axe Ogre | |
Kosh Gauntlets | You are looking at a pair of gauntlets made from leathery dragon skin with shiny blue plates. The gauntlets emit a faint blue glow.
|
4 | +2, AC 1 | Heavy | BlueGlowing | Kosh | |
Crystal Gauntlets | A pair of guantlets made of flat black steel lamellae with rosy crystalline claws projecting from the knuckles. The gauntlets are emitting a faint blue glow. The combat adds are +4
|
6 | +4, AC3 | VeryHeavy | Lawful | Crystal Gauntlets (Leng/Oak quest) |
NG Gauntlets
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
StoneGauntlets |
|
80 | +9, AC 0 | VeryHeavy | BlueGlowing, Bashing, Lawful | Goliath | |
KungFuMaster |
|
8 | +6, AC 5 | VeryHeavy | BlueGlowing, Bashing, Lawful | Peaks Escort | |
BloodGaunts |
|
12 | +8, AC 5 | VeryHeavy | Silver, BlueGlowing, Bashing, Lawful | Bloodlands, drops off Anubis | |
Eldritch Gaunts |
|
2 | +2, AC 6 | Heavy | Bashing | Chance drop off of bosses past Corruptor | |
BoneGaunts |
|
8 | +6, AC 5 | VeryHeavy | BlueGlowing, Bashing | Chance drop off of bosses past Corruptor | |
Claws of a poison dart frog | You are looking at a pair of gauntlets made from the claws of a poison dart frog.
|
6 | +6, AC 3 | VeryHeavy | BlueGlowing, Bashing | Black Burrow. Drops off Nothon, Guppo of Guppos | |
MageGaunts |
|
3 | +4, AC 3 | VeryHeavy | BlueGlowing, Bashing, Lawful | Blackburrow,
chance of drop from Al'Kabor | |
Honor Gauntlets |
|
3 | +0, AC 4 | VeryHeavy | BlueGlowing, Bashful, Lawful | Double Dragon |
Halberds
BG Halberds
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Halberd | A halberd | 12 | +0, AC 2 | Medium | TwoHanded | Mid level Dungeons | |
CopperHalberd (Knight Halberd) | A heavy halberd. The pole is perfect ash, and the blade is forged from a golden-copper colored alloy. The halberd is emitting a faint blue glow. The combat adds are 5. The item is lawful
|
14 | +5, AC2 | Medium | Twohanded | Oakvael Yellow Dragon |
NG Halberd
Maces
BG Maces
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations | |
---|---|---|---|---|---|---|---|---|
BattleAxe | A large battle axe | 8 | +0, AC 1 | Light | Slashing | Starter Kit / Axe Gob | ||
SpikedClub | A mace | 10 | +2, AC 1 | Light | Bashing | Low/Mid level Dungeons | ||
SteelMace | A large steel throwing hammer | 6 | +0, AC 1 | Medium | Bashing | Low/Mid level Dungeons | ||
BattleAxe | ||||||||
BayonetHammer | 10 | +0, AC 1 | Light |
|
Axe Undead | |||
Throwing Hammer | A large steel throwing hammer | 8 | +0, AC 1 | Light | Throwable | -4 Kes Ghouls (40%)
Axe Giant (100%) | ||
RHammer | A large steel throwing hammer. The hammer is emitting a faint blue glow. The combat adds are +3. The item is lawful
|
8 | +3, AC 1 | BlueGlowing | Returning |
Throwable | Lawful |
||||
Returning Axe | A heavy battle axe with gleaming steel blades. The axe is emitting a faint blue glow. The combat adds are 5. The item is lawful
|
8 | +5, AC 2 |
VeryHeavy |
BlueGlowing | Returning |
Throwable |Slashing | Lawful |
Returning Axe Quest |
NG Maces
Rapiers
BG Rapiers
Image | WeaponName | Description and Properties | Max Damage | BaseAttack
Bonus |
Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Rapier | A shining steel rapier |
10 |
+0, AC 1 | Medium | Piercing | Low/Mid level Dungeons | |
BlackSteel Rapier | An impossibly thin black blade mounted on a silver hilt. The rapier is emitting a faint blue glow. The combat adds are 4
|
10 | +4, AC 2 | Medium | Piercing | Sword Master |
NG Rapiers
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
BloodRapier | Ties on pickup | 10 | +3, AC 6 | Medium | Silver, BlueGlowing, Piercing | Blood Lands Necromancer | |
CorruptedRapier | Ties on pickup | 12 | +5, AC 5 | Medium | BlueGlow, Piercing | Razalas Peaks Lars |
Staffs
BG Staffs
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Spear | A wooden spear with an iron tip |
8 |
+0, AC 2 | Light | TwoHanded | Low/Mid level Dungeons | |
Wooden Staff | A wooden staff | 8 | +0, AC 2 | Light | TwoHanded | Low/Mid level Dungeons | |
BlackStaff | A large black staff covered with mystic runes. The combat adds are +1 | 8 | +1, AC 2 | Light | TwoHanded | -2 Kes Wraith / Wight | |
Iron Rod | A long black iron rod, with glowing red gems arranged in a ring near the center. The combat adds are +3 |
8 |
+4, AC 2 | Medium | -4 Kes / Oakvael | ||
RamStaff | Ties on Pickup | 8 | +2, AC 4 | Medium | Leng Trio | ||
BlueStaff | A long, surprisingly light staff composed of a bluish metal
|
8 | +0, AC 2 | Light | TwoHanded | Kosh, Emondeus | |
Overlord Staff | An ebony staff encrusted with diamonds. The weapon emanates power. The combat adds are 3
|
8 | +0, AC 5 | VeryHeavy | TwoHanded, Bashing, Lawful, ManaRegen | Underkingdom,Overlord | |
Cursed Staff | Ties on Pickup | 16 | +6, AC 4 | Medium | TwoHanded, Silver, BlueGlowing | VisionQuest |
NG Staffs
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
VileStaff | Ties on Pickup | 15 | +4, AC 3 | VeryHeavy | TwoHanded, Bashing, Neutral | VileNecromancer | |
EnergyStaff | Ties on Pickup | 12 | +4, AC 7 | Medium | TwoHanded, BlueGlowing,Bashing | VisionQuest | |
BloodSythe | A scythe with a blood groove running all the way down to the handle. The weapon is lawful. The combat adds for this weapon are +6 and it is usuable at level 20.
|
15 | +6, AC 6 | Light | TwoHanded, Silver, BlueGlowing, ... | Bloodlands, drops from Lord of Darkness | |
MageJavelin | Ties on Pickup | Light | TwoHanded, Silver, BlueGlowing, returning | Blackburrow, drops from Plague Master Nook |
Swords+
BG Swords
Image | WeaponName | Description and Properties | Max Damage | BaseAttack
Bonus |
Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Short Sword | An iron short sword | 6 | +0, AC 0 | Medium | Piercing | Low/Mid level Dungeons | |
Longsword | A fine steel long sword | 8 | +0, AC 1 | Light | Slashing | Low/Mid level Dungeons | |
Katana | A sharp steel katana | 8 | +0, AC 1 | Light |
Slashing |
Low/Mid level Dungeons | |
SteelLong Sword | A shining steel longsword | 8 | +4, AC 1 | Light |
Slashing |
Daisy | |
Hummingbird Sword | A fine sword made of an otherworldly metal. Looking at the blade makes you dizzy, as if you were looking at the wings of a hummingbird. The longsword is emitting a faint blue glow. The combat adds are 4. The item is lawful
|
6 | +4, AC 0 | Medium | Silver, BlueGlowing, Piercing, Lawful | Underkingdom Troll King |
NG Swords
Greatswords (TwoHanded)
BG Greatswords
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
Greatsword | A large iron greatsword | 10 | +0, AC 1 | Light | Slashing | -2 Kesmai | |
Steel Greatsword | An unusually light shining steel greatsword. The combat adds are +4 | 10 | +4, AC 1 | TwoHanded, Slashing | Daisy | ||
Black Broadsword | A black broadsword. The broadsword is emitting a faint blue glow. The combat adds are 4. The item is lawful
|
12 | +4, AC 3 | VeryHeavy | BlueGlowing, Slashing | Kesmai Surface (Ironforge) | |
A huge battle axe with shining silver blades. The combat adds are 4. The item is lawful
|
14 | +4, AC 1 | VeryHeavy | Silver, BlueGlowing, Slashing, Mama's Bane | Axe Surface (Silvermoon) |
NG Greatswords
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
WolchaGreatsword | Ties on Pickup | 15 | +7, AC 4 | Silver, Slashing | Razalas Peak
(WeaponSmith) | ||
BloodGreatsword | Ties on Pickup | 15 | +5, AC 5 | Heavy | Silver, Slashing, BlueGlow, Main Hand. | Demon Twins, Blood Lands | |
Umbral Broadsword | Ties on Pickup | 38 | +5, AC 5 | BlueGlow, Slashing, Lifesteal | Thutmos, Black Burrow |
NG Threestaffs (TwoHanded)
Image | WeaponName | Description and Properties | Max Damage | Combat Adds | Penetration | Flags | Locations |
---|---|---|---|---|---|---|---|
ThreeStaff | A three-sectioned staff made from a strange black wood. There is a curious monogram at one end
|
12 | +5, AC 5 | Light | Bashing | Razalas Peak Warped Shidosha | |
WolchaThreeStaff | 15 | +6, AC 6 | Medium | Silver, Bashing |
Skill Types
Each weapon in Stormhalter uses a specific skill type. All attacks with that weapon will depend on the user's skill in that type. The skill types are listed below:
Skill | Alias | Notes | Max add
available (BG/AG) |
Best block available | Usual Damage Range | Usual Damage Type |
---|---|---|---|---|---|---|
Hand | Martial Arts,
Gauntlets |
Only martial artists can train past 2nd Dan.
The abilities jumpkick, kick and polekick use MA skill; polekick only uses it "to hit", not damage. Boots affect kick and polekick. MA skill is hindered by all armors (except AG MA-specific armor), many robes (except those with 0 hindrance), boots (except those with 0 hindrance) and weapons. |
Lawful MAs: +4/+6,
Others:+3/+4 |
Best at very high level | 3 (jumpkick)
2(polekick) 0(punch/kick) |
Blunt |
Bow | Crossbow
Shortbow |
Crossbows and shortbows do not break a thief's "hide".
Bows must be loaded to use: turn 1 load, turn 2 shoot. Only crossbows allows moving with an arrow loaded. |
Knight,MA,Thief:+4
Others:+3 |
Never blocks | 3 | Pointy; blunt? |
Dagger | Daggers can be envenomed with the Venom Spell. Daggers do not break hide.
Can be thrown from belt. |
Thieves:+5,
Neutrals:+4 Others:+3 |
Thieves: +5 | 3 (throw) | Pointy
silver daggers can hit skeletons (normally pointy only) | |
Halberd | Halberd allows poke and polekick abilities.
Halberd cannot be belted. |
Lawful knight:+5/+6,
Lawful:+4/+6, Others:+2/+4 |
+++ | 1 - poke; 2 - polekick | Edged and Blunt | |
Mace | Hammer
Axe |
Lawful:+5/+6,
Others:+4/+5 |
++ | 3 (throw) | Blunt (axe:Edged) | |
Rapier | +5 | - | 0 | Pointy | ||
Shuriken | Thrown
Objects |
Shurikens can be poisonned, do not break hide spell and can be thrown from belt.
Any thrown objects that is not a dagger or mace uses this skill: bottles, balls, figurines ... |
+1 | - | 3 (throw) | Pointy |
Staff | Lawful:+4/+7,
Evil:+4, Others:+2 |
++++ | 0; 2 - polekick | Blunt (spear:Pointy) | ||
Sword | Shortsword
Longsword Katana |
Lawful:+4*2 (double attack speed)/+6,
Others: +4/+6 |
+ | 0 | Edged ('short' sword: Pointy) | |
Threestaff | 3-Staff | +2 | + | 0 | Blunt | |
Flail | Lawful:+4/+6 | 0 | Blunt | |||
TwoHanded | Greatsword
Greataxe |
Some TwoHanded weapons can be used with one hand (eg broadsword), while some NON TwoHanded weapons require using two hands (eg Halberd's Naginata, Mace's Maul) | Lawful:+4/+7,
Others:+4/+5 |
+++ | 0 | Edged |
Note: Alias column displays other names by which that skill type may be referenced.
Damage Types
Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.
Type | Notes |
---|---|
Blue Glow | This property is generally found on Tied weapons and other items with magic properties. |
Silver | A silver weapon is sometimes needed to attack specific creatures. |
Piercing | Some creatures require piercing weapons to damage them, while some (like skeletons are completely immune to its affects. |
Blunt | Some mobs are immune. |
Slashing | Some mobs require edged. |