There are two different means of increasing the power of your blood weapons. The first is by leveling up your Bloodring . As you gain Blood Souls for your ring, it will increase in level (quality; see Bloodring for a breakdown of Blood Souls required and benefits the ring itself gains as it levels). Each increase will impart a level increase to your weapon.
The second is through rarity of the weapon itself. In order to increase the rarity of the weapon, you must visit Marrow , the Bonesmith. Be sure to bring the components to craft your new upgraded weapon as listed on Marrow's page. These two increases are achieved separately and combine to give the total power of the weapon. Be sure to bring the components to craft your new upgraded weapon as listed on Marrow's page.
Example: If you have a Rare Blood Greatsword and an Epic Bloodring, your Greatsword will gain the benefits listed in the tables below of a Rare Blood Greatsword of level 4 (Epic Bloodring quality). You would need to bring your total Blood Souls up to 100 or more in order to increase your Bloodring to level 5 (Legendary) or a vial of blood of Epic or greater quality to increase the weapons base quality.
Rarity to Level chart
Quality
Level Imparted
Blood Souls required
Min Character Level
Common
0
0
18
Uncommon
1
1
21
Rare
2
20
22
Epic
3
50
23
Legendary
4
100
24
Artifact
5
250
26
Mythic
6
600
28
Blood Axe
Drops from Ethereal Ice Dragon in the Plane of Sky & coo.leo in Plane of Fire .
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
2
10
4
6
Light
Uncommon
0
4
12
4
6
Light
Rare
0
6
14
4
6
Light
Epic
0
8
16
4
6
Light
Legendary
0
10
18
4
6
Light
Artifact
0
12
20
4
6
Light
Mythic
0
14
22
4
6
Light
Expand Level 4 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Uncommon
4
12
20
5
7
Light
Expand Level 5 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Uncommon
5
14
22
6
8
Light
Rare
5
16
24
Light
Epic
5
18
26
Light
Legendary
5
20
28
Light
Artifact
5
22
30
8
9
Light
Mythic
5
24
32
Light
Blood Dagger
Drops from Lord Hydr in Plane of Water
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
2
12
3
6
Light
Uncommon
0
4
14
3
6
Light
Rare
0
6
16
3
6
Light
Epic
0
8
18
3
6
Light
Legendary
0
10
20
3
6
Light
Artifact
0
12
22
3
6
Light
Mythic
0
14
24
3
6
Light
Drops off Anubis in Plane of Dead . Guide can be found HERE
"You are looking at a pair of gauntlets with a blood groove that lines each knuckle."
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
3
12
5
5
VeryHeavy
Uncommon
0
5
6
VeryHeavy
Rare
0
5
6
VeryHeavy
Epic
0
5
7
VeryHeavy
Legendary
0
5
7
VeryHeavy
Artifact
0
12
20
4
6
VeryHeavy
Mythic
0
5
8
VeryHeavy
Expand Level 1 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
1
13
21
4
6
VeryHeavy
Expand Level 2 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
1
14
22
4
6
VeryHeavy
Expand Level 3 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
1
15
23
5
7
VeryHeavy
Expand Level 4 Stats.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
1
16
24
5
7
VeryHeavy
Blood Greatsword (One/Two-Handed)
Drops from Demon Twins (Norlaq) in the Bloodlands Forest
"You are looking at a broad sword with a point designed for open wounds and two slashing edges. A blood groove flows down to the handle."
Rarity
Level
MinimumDamage (1h/2h)
MaximumDamage (1h/2h)
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
(8/13)
(22/44)
5
5
VeryHeavy
Uncommon
0
(10/19)
(24/48)
5
5
VeryHeavy
Rare
0
(12/24)
(26/53)
5
5
VeryHeavy
Epic
0
(14/30)
(28/57)
5
5
VeryHeavy
Legendary
0
(16/29)
(30/60)
5
5
VeryHeavy
Artifact
0
(18/41)
(32/66)
5
5
VeryHeavy
Mythic
0
(18/47)
(32/70)
5
5
VeryHeavy
Expand Level 4 Stats.
Rarity
Level
MinimumDamage (1h/2h)
MaximumDamage (1h/2h)
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
4
(18/41)
(32/72)
6
6
VeryHeavy
Expand Level 5 Stats.
Rarity
Level
MinimumDamage (1h/2h)
MaximumDamage (1h/2h)
BaseArmorBonus
BaseAttackBonus
Penetration
Artifact
5
(18/43)
(32/74)
7
7
VeryHeavy
Blood Kopesh
Drops from Sekhmet in the Plane of Dead .
Khopesh increases swing speed as rarity increases. Starts at 0.85 secs to 0.55 secs at mythical
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
0
7
Medium
Uncommon
0
0
7
Medium
Rare
0
0
7
Medium
Epic
0
0
7
Medium
Legendary
0
0
7
Medium
Artifact
0
0
7
Medium
Mythic
0
0
7
Medium
Blood Rapier
Drops from Demonic Necromancer in the Blood Caves
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
5
10
3
6
Medium
Uncommon
0
7
12
3
6
Medium
Rare
0
9
14
3
6
Medium
Epic
0
11
16
3
6
Medium
Legendary
0
13
18
3
6
Medium
Artifact
0
15
20
3
6
Medium
Mythic
0
17
22
3
6
Medium
Blood Scepter
Drops from The Queen in the Kobold Dungeon -300 .
+1 mana regen and HP regen on swing
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
Light
Uncommon
0
Light
Rare
0
Light
Epic
0
Light
Legendary
0
Light
Artifact
0
Light
Mythic
0
14
22
3
3
Light
Drops from Lord of Darkness in Keep of Darkness Final . Guide can be found HERE
Higher qualities add more damage, and a higher dark efreets proc chance. 10% lifesteal on hit. This does not increase.
Rarity
Level
MinimumDamage
MaximumDamage
BaseArmorBonus
BaseAttackBonus
Penetration
Common
0
2
12
6
6
Light
Uncommon
0
4
14
6
6
Light
Rare
0
6
16
6
6
Light
Epic
0
8
18
6
6
Light
Legendary
0
10
20
6
6
Light
Artifact
0
12
22
6
6
Light
Mythic
0
14
24
6
6
Light