Difference between revisions of "NG Weapons"
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Revision as of 18:46, 28 October 2023
Overview (All "Razalas Peak (WeaponSmith)" removed till bugs fixed)
Weapons are used by players to attack and kill creatures found in the dungeons. Most weapons are melee weapons, and attack using the 'fight' command. Halberds, staffs and spears provide additional attack options, such as 'poke' or 'polekick', and bows must be knocked and then shot at a creature to attack. All weapons may be thrown at creatures. LVL Column is if the item has a LVL requirement.
Weapons
Bows and Cross Bows
WeaponName | BasePrice | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | Flags | CanBind | Locations | Class | LVL | |
OakGroveBow | 5 | 6 | 17 | 0 | 5 | VeryHeavy | 15 | True | Oakvael, Grove Escort | |||
ThunderBolt | 9 | 12 | 24 | 0 | 7 | Heavy | TwoHanded, BlueGlowing | Vision Quest |
Daggers
Flails
WeaponName | BasePrice | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | Flags | CanBind | Locations | Class | LVL | |
Heavy Silver Flail | 33 | 40 | 140 | 0 | 9 | Medium | TwoHanded, Silver, Blueglowing | True | Razalas Peaks Unhinged Vandal | |||
BloodFlail | 10 | 5 | 15 | 2 | 6 | Medium | TwoHanded, Silver, Blueglowing | True | Bloodlands |
Gauntlets
Halberds
Mace
Rapiers
WeaponName | BasePrice | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | Flags | CanBind | Locations | |
BloodRapier | 13.75 | 5 | 10 | 3 | 6 | Medium | Silver, BlueGlowing, Piercing | True | Blood Lands Necromancer | |
CorruptedRapier | 13.75 | 3 | 12 | 5 | 5 | Medium | BlueGlow, Piercing | True | Razalas Peaks Lars |
Spear
Staff
Sword
TwoHanded (GreatSword)
TwoHanded (GreatStaff)
WeaponName | BasePrice | MinimumDamage | MaximumDamage | BaseArmorBonus | BaseAttackBonus | Penetration | Flags | CanBind | Locations | |
ThreeStaff | 12 | 3 | 12 | 5 | 5 | Light | Bashing | True | Razalas Peak Warped Shidosha | |
WolchaThreeStaff | 13 | 5 | 15 | 6 | 6 | Medium | Silver, Bashing |
Damage Types
Some monsters in the game can only be damaged and killed by weapons that inflict a certain type of damage. All weapons will inflict at least one type of damage on its target, however there are a few weapons that can inflict multiple types of damage with a single attack.
Type | Notes |
---|---|
Blue Glow | This property is generally found on Tied weapons and other items with magic properties. |
Silver | A silver weapon is sometimes needed to attack specific creatures. |
Piercing | Some creatures require piercing weapons to damage them, while some (like skeletons are completely immune to its affects. |
Blunt | Some mobs are immune. |
Slashing | Some mobs require edged. |