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==Stormhalter==
==Stormhalter==
Simple page that explains where to go and what is expected when you go everywhere.
After a quick trip through the [[Beginner's Roadmap to Kesmai]], you're probably leveling and skilling way faster than you could have imagined at Opal speed.  Navigating the world of Kesmai can indeed be overwhelming at first, but fear not! Here's a comprehensive overview to guide you through the journey.  With so much great content added to the server, getting a feel as to where the best places to go or what is available at what level/skill level may be a little daunting on the way to 30. Once you're in those locations, gearing up to tackle that content is a whole different challenge.  


===Brief Overview of Lands===
=== <u>Progression through the Lands</u>===
Overview of what to expect in general from gear and lands. Link to Beginners roadmap. Explain that getting to 16/18 is fairly quick on Opal. 
 
=== '''<u>Lands Progression</u>'''===


====<u>The 5 OG Lands</u> ====
====<u>The 5 OG Lands</u> ====
After Getting to around Level 12 in [[Kesmai]] and being able to reach the [[Oakvael]] Portal semi safely in [[-4 Kesmai|-4 Kes]], you now have the choice of 3 new lands to venture into and fight in for levels and skill.   
After Getting to around Level 12 in [[Kesmai]] and being able to reach the [[Oakvael]] Portal semi safely in [[-4 Kesmai|-4 Kes]], you now have the choice of 4 new lands to venture into and fight in for levels and skill.   


* [[Oakvael]]
* [[Oakvael]]
*[[Axe Glacier]]
*[[Axe Glacier]]
*[[Leng]].
*[[Leng]]
*[[Underkingdom]] (which is a bit harder than the previous 3)
 
A good place for people to go from 12-16 that has easy access to training and vendors to sell gems is the [[Surface|Axe Surface town]]. The cave system is big enough so that its not overwhelmingly difficult but still challenging enough.  When that gets too easy, just make your way up the rope for 2 levels until you reach the [[Ogre Caves]] at axe '120.  [[Lockpick Town]] is on the other side of that level, and gives easy access to trainers and vendors with a bank and lockers.  Just down the rope and to the south of [[Lockpick Town|Lockpick town]] are stairs to the [[Dungeon of Doom|Doom Caves]] which you can sit in until 18+ without any troubles.  Grab a silver weapon if you are doing a lot of hunting in the area since rockworms and Kwolf require it.           
 
If Axe Caves aren't your style, the [[Oakvael#The Serpent Sea|Oak Serp Level]] is great until you can safely farm at 15-18+ at [[Oakvael#The Old Yasnaki Temple .28Troll Temple.29|Oak TT]].             
 
And if you like the look and feel of Leng, you have options of running down even [[Leng Mausoleum|Leng Maus]] at 15+ and then [[Leng Griffon Cliffs|Griff Cliffs]] or even [[Leng Green Floor Dungeon (Leng UD)|Leng UD]] (16+) if you want to stay in Leng.  Just remember to bring your Stun/Death Resist items for Leng Maus and Leng UD.           
 
Around Level 14+ you should be able to make the run up through Axe Glacier to the Stairs in [[Ogre Caves]] that lead up through the tower to the [[Underkingdom]] Portal.           


A good place for people to go from 12-16 that has easy access to training and vendors to sell gems is the [[Surface|Axe Surface town]].  The cave system is big enough to not be too dangerous but still challenging enough.  When that gets too easy, just make your way up the rope for 2 levels until you reach the [[Ogre Caves]] at axe '120.  [[Lockpick Town]] is on the other side of that level, and gives easy access to trainers and vendors with a bank and lockers.  Just down the rope and to the south of [[Lockpick Town|Lockpick town]] are stairs to the [[Dungeon of Doom|Doom Caves]] which you can sit in until 18 without any troubles.  If Axe Caves aren't your style, [[Oakvael#The Old Yasnaki Temple .28Troll Temple.29|Oak TT]] is very possible from levels 15-18+.          
* [[Underkingdom]]           


Each area will level you to over 18 without any troubles, with experience starting to get slow past 18 for these areas.    
Going down the Levels through UK is another way to get from 15-18+, with [[Underkingdom -300|-300]] where the [[Underkingdom Troll King|Troll King]] resides is another good grinding spot to sit and do ranged damage from the water drop down.


====<u>Stormhalter Additions to the OG Lands</u>====
====<u>Stormhalter Additions to the OG Lands</u>====
Line 22: Line 28:


===== [[Oakvael#The Heart of the Grove|<u>Oakvael Heart of the Grove</u>]] =====
===== [[Oakvael#The Heart of the Grove|<u>Oakvael Heart of the Grove</u>]] =====
[[File:Heartofthegrove.png|left|thumb|314x314px]]
The entrance is located in the [[Oakvael#The Serpent Sea|Serpents Lair Level]].  South of the empty portal area is a set of stairs leading down to the [[Oakvael#The Heart of the Grove|Heart of the Grove]]. 


At the west side of the map are Guardians that frenzy when you kill forest animals next to them.  To get to the Eastern side of the Map you need to kill the Spirit Bear behind a hidden door.  Once past, be careful as the area has lots of groups that tend to swarm players and can cause you to be overwhelmed quickly. With the right gear and skill, this area is a good source of skill and exp grinding after Doom Caves and Oak TT.     
The entrance is located in the [[Oakvael#The Serpent Sea|Serpents Lair Level]].  South of the empty portal area is a set of stairs leading down to the [[Oakvael#The Heart of the Grove|Heart of the Grove]].
 
[[File:Heartofthegrove.png|border|314x314px]]
 
At the west side of the map are Guardians that frenzy when you kill forest animals next to them.  To get to the Eastern side of the Map you need to kill the Spirit Bear behind a hidden door.  Once past, be careful as the area has lots of groups that tend to swarm players and can cause you to be overwhelmed quickly. With the right gear and skill, this area is a good source of skill and exp grinding after Doom Caves and Oak TT at 18+.     


This is also the location of the quest for the [[BG Weapons#NG Bows and Crossbows|Grove Bow]] Escort, which gives a slight boost in Damage over the [[BG Weapons#BG Bows and Crossbows|Doom Orc Bow]], and is one of the only Silver bows in game.                   
This is also the location of the quest for the [[BG Weapons#NG Bows and Crossbows|Grove Bow]] Escort, which gives a slight boost in Damage over the [[BG Weapons#BG Bows and Crossbows|Doom Orc Bow]], and is one of the only Silver bows in game.                   


=====[[Axe's Undead Necropolis|<u>Axe Undead</u>]]=====
===== [[Axe's Undead Necropolis|<u>Axe Undead</u>]] =====
[[File:AxeUD-p8.png|left|thumb|312x312px]]
Located at the southern part of the Axe Doom Caves is a set of stairs leading down into the [[Axe's Undead Necropolis|Axe UD Necropolis]]. Its a fairly large jump in difficulty to get from Axe Doom Caves to be able to safely do Axe UD.  So tread carefully as always.
Located at the southern part of the Axe Doom Caves is a set of stairs leading down into the [[Axe's Undead Necropolis|Axe UD Necropolis]]. Its a fairly large jump in difficulty to get from Axe Doom Caves to be able to safely do Axe UD.  So tread carefully as always.
[[File:AxeUD-p8.png|border|312x312px]]


Draugr Warriors frenzy when enough are killed next to each other.  You also need to be careful of the Concussion casting Giant Troll roaming the area.  
Draugr Warriors frenzy when enough are killed next to each other.  You also need to be careful of the Concussion casting Giant Troll roaming the area.  


====Hall of Legends====
=====[[Hall of Legends|<u>Hall of Legends</u>]]=====
The Hall of legends is located in Kesmai just south of the broken portal near Ydnac’s lair.  Stepping on the red rock tile teleports those that have achieved level 18 inside. Up the stairs is a group of portals that lead to the basic 4 lands of Axe Glacier, Oakvael, Leng, Underkingdom as well as portals to the newer zones of Bloodlands, Blackburrow and Peaks.  It also has all the basic necessities of any more advanced town with a banker, vendor, all of the trainers as well as balm/recall/sprig vendors. Stepping on the wooden floor tile teleports you to Kesmai Lockers. 
 
==== <u>AG and the the 4 Stormhalter Lands</u> ====
 
===== [[The AG Lands|<u>The AG Lands</u>]] =====
The 4 AG lands of [[The AG Lands|Annwn]], [[The AG Lands|Rift Glacier]], [[The AG Lands|Shukumei]] and [[The AG Lands|Torii]] are old maps that were never released in LoK but were planned in the Islands of Kesmai release and contained mainly 20+ group content. 
 
===== [[Stormhalter Lands|<u>Stormhalter Lands</u>]] =====
Stormhalter Server has released 4 new lands as well that take players from 18+ to 30. Each land is meant to progress the players gear into the newer content beginning at Bloodlands and moving down the list to Keshma beginning at 24+.
 
* [[Bloodlands]]    Tier 1 gear
* [[Blackburrow]]  Tier 2-3 Gear
* [[Peaks]]            Tier 2-3 gear
* Keshma        Tier 4 Gear
 
====== <u>[[Bloodlands]]</u> ======
The [[Bloodlands]] Gear is droppable in common form by most bosses in the land, with the exception of [[Bone Armor|Blood Rainment]] and the [[Marrow|Blood Necromicon]] that need to be crafted through [[Marrow]].  All gear that is dropped or crafted can be upgraded to Mythic rarity at [[Marrow]] by crafting the armor with various gems, vials and bones.  Different rarity upgrade items drop off various mobs and bosses in the Bloodlands.  Bloodlands weapons will be good until you get your Keshma weapons at 24. Most of the harder bosses in the Bloodlands will require a bloodlands weapon to hurt them.
 
====== <u>[[Blackburrow]] and [[Peaks]]</u> ======
[[Blackburrow]] and [[Peaks]] are the next step up from leveling and gearing.  Most of the drops consist of items from the armor and ring tabs.  Blackburrow and Peaks also have the best leveling area's until you get into Keshma. 
 
[[Blackburrow]] item drops scale in rarity.  Here you can farm bosses for higher rarity items like [[Boots|Lake Guardian Thussia's Water Walking boots]] and [[BG Weapons#NG Gauntlets|Notho's Frog Gauntlets]] that do AOE poison. 
 
[[Peaks]] Drops do not scale in rarity, but here you see items like the HP regen [[Helmets|Helm]] and [[Robes|Robe]] as well as a water walking ring off of Lord Hydr.
 
====== [[Keshma|<u>Getting to Keshma</u>]] ======
To get into Keshma, you need to escort the Blood Princess in Blackburrow.  This rewards you with the Frogs Portal ring.  This ring gives you access to a purple shortcut to the frog area and then through the frog area to another purple shortcut to the Kesh portal.   


===Importance of Gear Upgrade Stats===
===Importance of Gear Upgrade Stats===
Line 41: Line 77:


====Stats====
====Stats====
Remember, sometimes reckless exploration and experimentation are key to mastering Kesmai. Enjoy the journey and revel in your newfound power as you progress towards level 30!
=== DR Progression via Armor (As Intended w/o Twinking) ===
The following section will describe the progression of armor and DR (Defense Rating) through the game as though you were non-twinked / given items you didn't earn yourself.
* Levels 1-10
** Leather armor / Plate armor are standard. Plate prevents use of magic. This will be considered useful enough to venture into -3 of kesmai
** Once you are hunting on -3 (near level 10), you will be able to kill a salamander and skin it to obtain Salamander scales. These provide Fire protection and are key for venturing further.
* Levels 10 -15
** At this point you can begin to venture into other lands as you feel comfortable using the Axe portal on -3. Depending on class, Daisy will now be soloable or group killable. Daisy returns dragon scales and will help you significantly improve your DR and provide additional fire resistance above and beyond any found fire resistance rings / amulets or the use of spells
* Levels 15 - 18
** You will now be able to group and kill Drake who skins for Drake scales (a major upgrade over dragon scales, providing yet more f/i resistance)
** At 18, you may, with a large enough group using the right gear, be able to kill Mama and obtain Ice Dragon Scales. These are the peak of Basic Game armor. With these scales and appropriate weapon skill, you should now be able to  obtain close to 1500 DR.
* Level 18 - 24
** There are a variety of progression methods here, but the most direct / easy is to start with [[Bloodlands|Bloodlands.]] Carapace Armor is obtained by killing [[Apep]] in -300 (obtaining a Morbid Bone, always common from him) and at least 1 [[BloodVial]]. [[Hseponk]] has also been reported to drop a bone.
*** Improvement beyond basic quality will require hunting in the Elemental Planes and killing one of the many creatures that drop Quality Bones such as [[Water Dragon]], [[Ethereal Ice Dragon]], [[Ethereal Spider]], etc... This content is considered group content and will require a well geared group to tackle at 1500-1900 DR.
** Once Carapace Armor is obtained and/or upgraded, the next most useful upgrade is to [[Yin]] / [[Yang]] armors, obtained by skinning. They can be found in Gemini Town of [[Blackburrow]]. This area is a no-recall area and requires a group. These armors skin in various qualities and are comparable to Carapace Armor, but with special features of Elemental Resistance or Poison Resistance.
** With these armors in hand, competent adventures can now venture out to [[The AG Lands|AG]] or [[Razalas' Peak]] for improvements beyond Blackburrow or Bloodlands
*** AG has Thisson scales, obtained via skinning. Thisson scales provide elemental resistance and improve DR to 1900+
*** Peaks has Lightning Dragon Scales. Lightning Dragon scales provide innate lightning resistance, but no elemental resistances. Scales can be obtained via skinning. Lightning Dragon scales provide 50 more DR than Yin/Yang armors at the same quality level. Again, use of this armor should put you close to 1900 DR with appropriate skill
** Level 24
*** [[How to craft Keshma Weapons and Armors|Keshma Armor]] - Increases your DR to approximately 2100-2300 at base level depending on character type / armor chosen, improving with quality
*** Paladin Armor
{| class="wikitable"
|+
!Area     
!Exp / Kill
!Risk Factors
!Progression Level
|-
|Kes -3
|
|
|
|-
|Kes -4
|
|
|
|-
|Oak Serp Level
|
|
|
|-
|Oak TT
|20k
|
|16 - 20
|-
|Oak UD
|32k
|Death, Curse
|17 - 20
|-
|Oak Grove
|45k
|Poison, Curse
|18 - 24
|-
|Axe Surface Dungeon
|
|
|
|-
|Axe Caverns
|
|
|
|-
|Axe Doom Caverns
|
|
|
|-
|Axe UD
|
|
|
|-
|Leng UD
|
|
|
|-
|Leng Maus
|
|Death, Blind, Lightning
|
|-
|UK Surface
|20k
|
|16 - 18
|-
|UK Lightning Caverns
|20k
|Lightning
|18 - 20
|-
|UK Speedy Hobs
|
|
|18 - 20
|-
|UK UD
|28k
|
|20 - 24
|-
|Blackburrow Surface / Mine
|40k - 100k
|Lightning, Death
|18 - 20
|-
|Blackburrow -200
|
|Poison, Lightning, Death
|20 - 24
|-
|Blackburrow Tower
|
|Poison
|22 - 24
|-
|Blackburrow UD
|118k
|Traps (lightning, fire)
|22 - 26
|-
|Blackburrow Frogs
|400k
|Poison, Lightning, WW, Lava, '''no recall area'''
|18 - 24
|-
|AG Rift Glacier
|750k
|Eating mobs and Roaming bosses
|24 - 26
|-
|AG Torrii Tower
|800k
|Invisible mobs
|24 - 26
|-
|AG Pandas
|5M
|Curse Panda
|26+
|-
|AG Annwyn Gem / Garg level
|350k
|
|22 - 26
|-
|AG Thisson Level
|1.2M
|Hidden mobs, Death
|22+
|-
|Peaks Surface
|55k
|
|20 - 24
|-
|Peaks Labrinth
|800k
|
|24+
|-
|Peaks Crater
|65k - 100k
|
|20+
|-
|Peaks Werewolves
|
|Requires Silver weapon
|
|-
|Peaks Count Magpyr Tower
|
|
|
|-
|Battlegrounds Surface
|2M
|Surge magic missile, poison
|25+
|-
|Battlegrounds Towers
|
|
|25+
|-
|Bloodlands Surface
|40k
|
|18-22
|-
|Bloodlands Forest
|135k
|Wandering Neith boss
|18-22
|-
|Bloodlands Kobold Keep
|150k
|
|18-22
|-
|Bloodlands Planes
|200k - 450k
|Requires Bloodlands Weapons
|24+
|-
|Keshma Surface
|
|Was designed for 24, so pointless except to get new weapons / armor items
|26+
|-
|Keshma Valley
|3M
|Valley Drake Spawn, Matriarch Spawn, Druids (lightning), Disease
|26+
|}

Latest revision as of 02:13, 28 March 2025

Stormhalter

After a quick trip through the Beginner's Roadmap to Kesmai, you're probably leveling and skilling way faster than you could have imagined at Opal speed. Navigating the world of Kesmai can indeed be overwhelming at first, but fear not! Here's a comprehensive overview to guide you through the journey. With so much great content added to the server, getting a feel as to where the best places to go or what is available at what level/skill level may be a little daunting on the way to 30. Once you're in those locations, gearing up to tackle that content is a whole different challenge.

Progression through the Lands

The 5 OG Lands

After Getting to around Level 12 in Kesmai and being able to reach the Oakvael Portal semi safely in -4 Kes, you now have the choice of 4 new lands to venture into and fight in for levels and skill.

A good place for people to go from 12-16 that has easy access to training and vendors to sell gems is the Axe Surface town. The cave system is big enough so that its not overwhelmingly difficult but still challenging enough. When that gets too easy, just make your way up the rope for 2 levels until you reach the Ogre Caves at axe '120. Lockpick Town is on the other side of that level, and gives easy access to trainers and vendors with a bank and lockers. Just down the rope and to the south of Lockpick town are stairs to the Doom Caves which you can sit in until 18+ without any troubles. Grab a silver weapon if you are doing a lot of hunting in the area since rockworms and Kwolf require it.

If Axe Caves aren't your style, the Oak Serp Level is great until you can safely farm at 15-18+ at Oak TT.

And if you like the look and feel of Leng, you have options of running down even Leng Maus at 15+ and then Griff Cliffs or even Leng UD (16+) if you want to stay in Leng. Just remember to bring your Stun/Death Resist items for Leng Maus and Leng UD.

Around Level 14+ you should be able to make the run up through Axe Glacier to the Stairs in Ogre Caves that lead up through the tower to the Underkingdom Portal.

Going down the Levels through UK is another way to get from 15-18+, with -300 where the Troll King resides is another good grinding spot to sit and do ranged damage from the water drop down.

Stormhalter Additions to the OG Lands

Depending on your gear and will to stay alive, there are newly added areas located in Axe, Oak, and Leng to help add a few more places to bridge the gap from the old lands and the new.

Oakvael Heart of the Grove

The entrance is located in the Serpents Lair Level. South of the empty portal area is a set of stairs leading down to the Heart of the Grove.

At the west side of the map are Guardians that frenzy when you kill forest animals next to them. To get to the Eastern side of the Map you need to kill the Spirit Bear behind a hidden door. Once past, be careful as the area has lots of groups that tend to swarm players and can cause you to be overwhelmed quickly. With the right gear and skill, this area is a good source of skill and exp grinding after Doom Caves and Oak TT at 18+.

This is also the location of the quest for the Grove Bow Escort, which gives a slight boost in Damage over the Doom Orc Bow, and is one of the only Silver bows in game.

Axe Undead

Located at the southern part of the Axe Doom Caves is a set of stairs leading down into the Axe UD Necropolis. Its a fairly large jump in difficulty to get from Axe Doom Caves to be able to safely do Axe UD. So tread carefully as always.

Draugr Warriors frenzy when enough are killed next to each other. You also need to be careful of the Concussion casting Giant Troll roaming the area.

Hall of Legends

The Hall of legends is located in Kesmai just south of the broken portal near Ydnac’s lair. Stepping on the red rock tile teleports those that have achieved level 18 inside. Up the stairs is a group of portals that lead to the basic 4 lands of Axe Glacier, Oakvael, Leng, Underkingdom as well as portals to the newer zones of Bloodlands, Blackburrow and Peaks. It also has all the basic necessities of any more advanced town with a banker, vendor, all of the trainers as well as balm/recall/sprig vendors. Stepping on the wooden floor tile teleports you to Kesmai Lockers.

AG and the the 4 Stormhalter Lands

The AG Lands

The 4 AG lands of Annwn, Rift Glacier, Shukumei and Torii are old maps that were never released in LoK but were planned in the Islands of Kesmai release and contained mainly 20+ group content.

Stormhalter Lands

Stormhalter Server has released 4 new lands as well that take players from 18+ to 30. Each land is meant to progress the players gear into the newer content beginning at Bloodlands and moving down the list to Keshma beginning at 24+.

Bloodlands

The Bloodlands Gear is droppable in common form by most bosses in the land, with the exception of Blood Rainment and the Blood Necromicon that need to be crafted through Marrow. All gear that is dropped or crafted can be upgraded to Mythic rarity at Marrow by crafting the armor with various gems, vials and bones. Different rarity upgrade items drop off various mobs and bosses in the Bloodlands. Bloodlands weapons will be good until you get your Keshma weapons at 24. Most of the harder bosses in the Bloodlands will require a bloodlands weapon to hurt them.

Blackburrow and Peaks

Blackburrow and Peaks are the next step up from leveling and gearing. Most of the drops consist of items from the armor and ring tabs. Blackburrow and Peaks also have the best leveling area's until you get into Keshma.

Blackburrow item drops scale in rarity. Here you can farm bosses for higher rarity items like Lake Guardian Thussia's Water Walking boots and Notho's Frog Gauntlets that do AOE poison.

Peaks Drops do not scale in rarity, but here you see items like the HP regen Helm and Robe as well as a water walking ring off of Lord Hydr.

Getting to Keshma

To get into Keshma, you need to escort the Blood Princess in Blackburrow. This rewards you with the Frogs Portal ring. This ring gives you access to a purple shortcut to the frog area and then through the frog area to another purple shortcut to the Kesh portal.

Importance of Gear Upgrade Stats

There is an abundance of interesting weapons and Armor in Stormhalter. Especially for thieves and Wizards, it offers you different types of play styles.

Stats

Remember, sometimes reckless exploration and experimentation are key to mastering Kesmai. Enjoy the journey and revel in your newfound power as you progress towards level 30!

DR Progression via Armor (As Intended w/o Twinking)

The following section will describe the progression of armor and DR (Defense Rating) through the game as though you were non-twinked / given items you didn't earn yourself.

  • Levels 1-10
    • Leather armor / Plate armor are standard. Plate prevents use of magic. This will be considered useful enough to venture into -3 of kesmai
    • Once you are hunting on -3 (near level 10), you will be able to kill a salamander and skin it to obtain Salamander scales. These provide Fire protection and are key for venturing further.
  • Levels 10 -15
    • At this point you can begin to venture into other lands as you feel comfortable using the Axe portal on -3. Depending on class, Daisy will now be soloable or group killable. Daisy returns dragon scales and will help you significantly improve your DR and provide additional fire resistance above and beyond any found fire resistance rings / amulets or the use of spells
  • Levels 15 - 18
    • You will now be able to group and kill Drake who skins for Drake scales (a major upgrade over dragon scales, providing yet more f/i resistance)
    • At 18, you may, with a large enough group using the right gear, be able to kill Mama and obtain Ice Dragon Scales. These are the peak of Basic Game armor. With these scales and appropriate weapon skill, you should now be able to obtain close to 1500 DR.
  • Level 18 - 24
    • There are a variety of progression methods here, but the most direct / easy is to start with Bloodlands. Carapace Armor is obtained by killing Apep in -300 (obtaining a Morbid Bone, always common from him) and at least 1 BloodVial. Hseponk has also been reported to drop a bone.
      • Improvement beyond basic quality will require hunting in the Elemental Planes and killing one of the many creatures that drop Quality Bones such as Water Dragon, Ethereal Ice Dragon, Ethereal Spider, etc... This content is considered group content and will require a well geared group to tackle at 1500-1900 DR.
    • Once Carapace Armor is obtained and/or upgraded, the next most useful upgrade is to Yin / Yang armors, obtained by skinning. They can be found in Gemini Town of Blackburrow. This area is a no-recall area and requires a group. These armors skin in various qualities and are comparable to Carapace Armor, but with special features of Elemental Resistance or Poison Resistance.
    • With these armors in hand, competent adventures can now venture out to AG or Razalas' Peak for improvements beyond Blackburrow or Bloodlands
      • AG has Thisson scales, obtained via skinning. Thisson scales provide elemental resistance and improve DR to 1900+
      • Peaks has Lightning Dragon Scales. Lightning Dragon scales provide innate lightning resistance, but no elemental resistances. Scales can be obtained via skinning. Lightning Dragon scales provide 50 more DR than Yin/Yang armors at the same quality level. Again, use of this armor should put you close to 1900 DR with appropriate skill
    • Level 24
      • Keshma Armor - Increases your DR to approximately 2100-2300 at base level depending on character type / armor chosen, improving with quality
      • Paladin Armor
Area Exp / Kill Risk Factors Progression Level
Kes -3
Kes -4
Oak Serp Level
Oak TT 20k 16 - 20
Oak UD 32k Death, Curse 17 - 20
Oak Grove 45k Poison, Curse 18 - 24
Axe Surface Dungeon
Axe Caverns
Axe Doom Caverns
Axe UD
Leng UD
Leng Maus Death, Blind, Lightning
UK Surface 20k 16 - 18
UK Lightning Caverns 20k Lightning 18 - 20
UK Speedy Hobs 18 - 20
UK UD 28k 20 - 24
Blackburrow Surface / Mine 40k - 100k Lightning, Death 18 - 20
Blackburrow -200 Poison, Lightning, Death 20 - 24
Blackburrow Tower Poison 22 - 24
Blackburrow UD 118k Traps (lightning, fire) 22 - 26
Blackburrow Frogs 400k Poison, Lightning, WW, Lava, no recall area 18 - 24
AG Rift Glacier 750k Eating mobs and Roaming bosses 24 - 26
AG Torrii Tower 800k Invisible mobs 24 - 26
AG Pandas 5M Curse Panda 26+
AG Annwyn Gem / Garg level 350k 22 - 26
AG Thisson Level 1.2M Hidden mobs, Death 22+
Peaks Surface 55k 20 - 24
Peaks Labrinth 800k 24+
Peaks Crater 65k - 100k 20+
Peaks Werewolves Requires Silver weapon
Peaks Count Magpyr Tower
Battlegrounds Surface 2M Surge magic missile, poison 25+
Battlegrounds Towers 25+
Bloodlands Surface 40k 18-22
Bloodlands Forest 135k Wandering Neith boss 18-22
Bloodlands Kobold Keep 150k 18-22
Bloodlands Planes 200k - 450k Requires Bloodlands Weapons 24+
Keshma Surface Was designed for 24, so pointless except to get new weapons / armor items 26+
Keshma Valley 3M Valley Drake Spawn, Matriarch Spawn, Druids (lightning), Disease 26+